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Bandit: Thief 2nd Job

Bandit is one of the 2 Thief 2nd jobs in MapleStory Classic World. You pick it at level 30 from Dark Lord in Kerning City after the Dark Marble test. It has 6 skills (140 SP to max them all) and uses daggers (one-handed, so a shield fits). Full build, AP and gear: our Bandit guide.

Job advancement

  1. Reach level 30 and talk to Dark Lord in Kerning City to start The Thief's Next Journey.
  2. Take the letter to the Thief Job Instructor at Construction Site North of Kerning City.
  3. Enter the test map and collect 30 Dark Marbles, then trade them for The Proof of a Hero.
  4. Bring it back to Dark Lord and choose Bandit.

Step by step for every class: 2nd job advancement quests. Choosing between paths: job advancement guide.

Bandit skills

All 6 Bandit skills in the Classic World skill data, with what each one does at its max level. Click a skill for every level.

SkillMaxNeedsAt max level
Dagger MasteryPassive20–Dagger Mastery level 10, Critical Rate +20%, 20% chance to ignore knockbacks
Nimble RecoveryPassive20–Recover 10% HP and 10% MP with a 100% chance when evading
Dagger BoosterActive20Dagger Mastery 5HP -10, MP -10; Increases Dagger Attack Speed by 2 stages for 300 sec
HasteActive20–MP -35; Speed +30, Jump +10 for 300 sec
StealActive30Haste 5MP -24, 90% chance to steal, apply 180% in damage, on success +35 Attack Power for 60 sec
Savage BlowActive30–MP -28; Attack 6x with 75% damage

Maxing everything takes 140 SP. Stats are the game's own text for the top level; some fields (range, duration) are raw game values.

Weapons

Daggers (one-handed, so a shield fits). Dagger Mastery and Dagger Booster need a dagger. Many Bandits keep throwing Lucky Seven with a claw until around level 40 (the "Sindit" route in our guide). Weapon picks by level are in the Bandit guide and best early weapons by class.

SP order

No-reset dagger plan in our Bandit guide (plan 1)

LevelsSpend
30–32Haste 1, Dagger Mastery 5, Booster 1
33–37Max Dagger Mastery (20)
38–47Max Savage Blow (30, 21 by 44)
48–70Haste 20, Nimble Recovery 12, Steal 30, Booster 9

The guide's Sindit route: keep throwing Lucky Seven from 30 to 39 (Haste first), then use an SP Reset Scroll around level 40 and rebuild as Dagger Mastery 20, Booster 1, Savage Blow 10.

This is a summary of the order in Bandit Guide for MapleStory Classic World: Sindit, SP Reset, Daggers and AP (Lv 30–70), which is based on community builds and explains the reasoning and the alternatives. It's a recommendation, not a rule. Try your own order in the skill planner.

Other Thief 2nd jobs

Bandit guides

FAQ

When can you become a Bandit in Classic World?

At level 30. Dark Lord in Kerning City starts the 2nd job chain; you collect 30 Dark Marbles in the Thief Job Instructor's test (Construction Site North of Kerning City), bring The Proof of a Hero back and choose Bandit.

What weapons does a Bandit use?

Daggers (one-handed, so a shield fits). Dagger Mastery and Dagger Booster need a dagger. Many Bandits keep throwing Lucky Seven with a claw until around level 40 (the "Sindit" route in our guide).

How many SP does it take to max every Bandit skill?

140 SP across 6 skills (Dagger Mastery 20, Nimble Recovery 20, Dagger Booster 20, Haste 20, Steal 30, Savage Blow 30). Our class guides count 121 SP from the advancement to level 70, so something is still unfinished at 70.

Is there a 3rd job after Bandit?

Not yet. Classic World launched with 1st and 2nd job only, so Bandit is your job for now. Nexon hasn't given a date for 3rd job.

Can I plan a Bandit build before spending SP?

Yes. Our skill planner has the Bandit skill tree with every level's stats and prerequisites, and you can share the build as a link.

More: is there 3rd job? · all skills · skill changes since the test · skill planner

Skills, quests and NPCs: MapleStory Classic World v1.0.0 game files [datamine]. SP order: summarised from our Bandit guide, which lists its own sources. Names and game content © Nexon, used for informational purposes.