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Assassin: Thief 2nd Job

Assassin is one of the 2 Thief 2nd jobs in MapleStory Classic World. You pick it at level 30 from Dark Lord in Kerning City after the Dark Marble test. It has 6 skills (140 SP to max them all) and uses claws (with throwing stars). Full build, AP and gear: our Assassin guide.

Job advancement

  1. Reach level 30 and talk to Dark Lord in Kerning City to start The Thief's Next Journey.
  2. Take the letter to the Thief Job Instructor at Construction Site North of Kerning City.
  3. Enter the test map and collect 30 Dark Marbles, then trade them for The Proof of a Hero.
  4. Bring it back to Dark Lord and choose Assassin.

Step by step for every class: 2nd job advancement quests. Choosing between paths: job advancement guide.

Assassin skills

All 6 Assassin skills in the Classic World skill data, with what each one does at its max level. Click a skill for every level.

SkillMaxNeedsAt max level
Claw MasteryPassive20–Claw Mastery level 10, Attack Power +20, 25% chance to retrieve used throwing stars
Critical ThrowPassive30Claw Mastery 3Critical Rate +15%, Critical Damage +35%
Critical RecoveryPassive20–Recover 10% HP and 10% MP with a 100% chance when landing a critical hit
Claw BoosterActive20Claw Mastery 5HP -10, MP -10; Increases Claw Attack Speed by 2 stages for 300 sec
HasteActive20–MP -35; Speed +30, Jump +10 for 300 sec
DrainActive30Critical Recovery 3MP -28; damage 240%, 12% chance to absorb 15% of damage as HP

Maxing everything takes 140 SP. Stats are the game's own text for the top level; some fields (range, duration) are raw game values.

Weapons

Claws (with throwing stars). Claw Mastery and Claw Booster need a claw; your attacks use throwing stars. Weapon picks by level are in the Assassin guide and best early weapons by class.

SP order

Order in our Assassin guide (levels 30–70)

LevelsSpend
30–32Haste 1, Claw Mastery 5, Claw Booster 1
33–37Max Claw Mastery (20)
38–47Max Critical Throw (30)
48–70, plan AHaste 20 → Booster 9 → Critical Recovery 20 → Booster 20 → Drain (ends at Drain 11)
48–70, plan BCritical Recovery 20 → Haste 20 → Drain 30 (Booster stays at 1)

This is a summary of the order in Assassin Guide for MapleStory Classic World: Skill Build, AP, Claws and Stars (Lv 30–70), which is based on community builds and explains the reasoning and the alternatives. It's a recommendation, not a rule. Try your own order in the skill planner.

Other Thief 2nd jobs

Assassin guides

FAQ

When can you become an Assassin in Classic World?

At level 30. Dark Lord in Kerning City starts the 2nd job chain; you collect 30 Dark Marbles in the Thief Job Instructor's test (Construction Site North of Kerning City), bring The Proof of a Hero back and choose Assassin.

What weapons does an Assassin use?

Claws (with throwing stars). Claw Mastery and Claw Booster need a claw; your attacks use throwing stars.

How many SP does it take to max every Assassin skill?

140 SP across 6 skills (Claw Mastery 20, Critical Throw 30, Critical Recovery 20, Claw Booster 20, Haste 20, Drain 30). Our class guides count 121 SP from the advancement to level 70, so something is still unfinished at 70.

Is there a 3rd job after Assassin?

Not yet. Classic World launched with 1st and 2nd job only, so Assassin is your job for now. Nexon hasn't given a date for 3rd job.

Can I plan an Assassin build before spending SP?

Yes. Our skill planner has the Assassin skill tree with every level's stats and prerequisites, and you can share the build as a link.

More: is there 3rd job? · all skills · skill changes since the test · skill planner

Skills, quests and NPCs: MapleStory Classic World v1.0.0 game files [datamine]. SP order: summarised from our Assassin guide, which lists its own sources. Names and game content © Nexon, used for informational purposes.