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Skill Planner (SP Calculator)

Plan your SP before you spend it: pick a 2nd job, click + and − on each skill, and the planner keeps you inside every skill's max level and prerequisites while showing what each skill does at the level you chose. The link updates as you go, so you can paste your build to a guildmate.

Warrior
Magician
Bowman (Archer)
Thief (Rogue)
60 of 60 job SP left3 SP per level from level 11
Beginner0SP spent · 9 to max all
Warrior (1st job)0SP spent · 105 to max all
Fighter (2nd job)0SP spent · 190 to max all

Beginner

0 SP
Three SnailsActive · max 3
0/3
Not learned. Lv 1: Snail Shell -1, MP -3; Damage 15
RecoveryActive · max 3
0/3
Not learned. Lv 1: MP -5; Recover HP 24 in 30 sec. Cooldown: 2 min.
Nimble FeetActive · max 3
0/3
Not learned. Lv 1: MP -4; speed +10 for 10 sec. Cooldown: 3 min.

Warrior (1st job)

0 SP
0/15
Not learned. Lv 1: Regenerates HP every 10 seconds; increases HP recovery from items by 20%
Max HP IncreasePassive · max 15 · needs Improved HP Recovery Lv 3
0/15
Locked until Improved HP Recovery Lv 3. Lv 1: Max HP +10%
Precise StrikesPassive · max 15
0/15
Not learned. Lv 1: Accuracy +5, Critical Rate +1%
Iron BodyActive · max 20 · needs Max HP Increase Lv 3
0/20
Locked until Max HP Increase Lv 3. Lv 1: MP -15; Weapon Def. +20% for 300 sec
Power StrikeActive · max 20
0/20
Not learned. Lv 1: MP -4; Damage 160%
Slash BlastActive · max 20 · needs Power Strike Lv 1
0/20
Locked until Power Strike Lv 1. Lv 1: HP -8; MP -6; Damage 70%; Range +130

Fighter (2nd job)

0 SP
Sword MasteryPassive · max 20
0/20
Not learned. Lv 1: Sword Mastery level 1, Accuracy +1
Axe MasteryPassive · max 20
0/20
Not learned. Lv 1: Axe Mastery level 1, 5% chance to inflict bleed, dealing 40% total damage over 3 sec
Final Attack: SwordActive · max 30 · needs Sword Mastery Lv 3
0/30
Locked until Sword Mastery Lv 3. Lv 1: 25% trigger rate; HP -12; MP -10; Final Attack with damage 140% to up to 3 enemies; Range +130
Final Attack: AxeActive · max 30 · needs Axe Mastery Lv 3
0/30
Locked until Axe Mastery Lv 3. Lv 1: 25% trigger rate; HP -12; MP -10; Final Attack with damage 140% to up to 3 enemies; Range +130
Sword BoosterActive · max 20 · needs Sword Mastery Lv 5
0/20
Locked until Sword Mastery Lv 5. Lv 1: HP -30, MP -30; Increases Sword Attack Speed by 2 stages for 100 sec
Axe BoosterActive · max 20 · needs Axe Mastery Lv 5
0/20
Locked until Axe Mastery Lv 5. Lv 1: HP -30, MP -30; Increases Axe Attack Speed by 2 stages for 100 sec
RageActive · max 30
0/30
Not learned. Lv 1: MP -10; Attack Power +10, Weapon Def. -10 for 150 sec
RushActive · max 20
0/20
Not learned. Lv 1: MP -35; Rush, with 130 in distance; Damage 60%

How it works and caveats: max levels, prerequisites and every level's effect text come from the Grand Launch (v1.0.0) game data, the same as our skills database. Enter your character level and the planner caps your job SP at 3 per level from level 11 (confirmed in-game by our team), and opens 2nd job skills at level 30. Beginner skills aren't capped. Want a starting point? Each class's level 1–30 guide has a community SP order, for example the Warrior 1–30 guide; for when you advance, see the job advancement guide.

FAQ

How does the skill planner work?

Pick your 2nd job (that also sets your 1st job), then add or remove points with + and −. Each skill stops at its max level, and skills with a prerequisite stay locked until the required skill reaches the required level. Under every skill you see its stats at the level you picked, and the next level's, straight from the game data.

Does it limit how many SP I have?

Yes. Enter your character level: every level after 1st job (from level 11) gives 3 SP for job skills, so a level 30 character has 60 SP for 1st and 2nd job skills, and 2nd job skills open at level 30. The 3 SP per level comes from our own team on Windia. Beginner skills aren't capped by the planner.

How do I share my build?

The page address updates as you click, so just copy it (or hit Copy link). Your last build is also saved in your browser, so it's still there next time.

Can I put 2nd job SP into 1st job skills?

The planner keeps each job's points separate. Community guides say 2nd job SP can't go back into 1st job skills, but we haven't confirmed that in Classic World yet.

Source: MapleStory Classic World v1.0.0 game data (skill max levels, prerequisites and level text). Names and game content © Nexon, used for informational purposes.