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Skill Damage Table

Every 1st and 2nd job attack skill at max level, straight from the game data: damage per hit, hits per use and how many monsters it reaches, multiplied out into a single-target and an all-targets number. At max level Savage Blow tops single target (450%) and Iron Arrow tops the multi-target column. Pick your 2nd job path to compare just your own options.

Weapon skills damage %

Savage BlowLv 30 (max)Bandit2nd job75%61450%450%
Double StabLv 20 (max)Thief1st job160%21320%320%
Power StrikeLv 20 (max)Warrior1st job260%11260%260%
Arrow BlowLv 20 (max)Bowman1st job240%11240%240%
DrainLv 30 (max)Assassin2nd job240%11240%240%
Power KnockbackLv 15 (max)Bowman1st job180%14180%720%
Iron ArrowLv 30 (max)Crossbowman2nd job180%16180%1080%
StealLv 30 (max) *Bandit2nd job180%1*2180%360%
Lucky SevenLv 20 (max) *Thief1st job140%11140%140%
Slash BlastLv 20 (max)Warrior1st job130%16130%780%
Arrow BombLv 30 (max)Hunter2nd job130%16130%780%
Double ShotLv 20 (max)Bowman1st job120%12120%240%
RushLv 20 (max) *Fighter2nd job80%1*680%480%
RushLv 20 (max) *Page2nd job80%1*680%480%
RushLv 20 (max) *Spearman2nd job80%1*680%480%

Spells Basic Attack

Fire ArrowLv 30 (max)Fire/Poison Wizard2nd job18011180180
Cold BeamLv 30 (max)Ice/Lightning Wizard2nd job17011170170
Holy ArrowLv 30 (max)Cleric2nd job16011160160
Energy BoltLv 20 (max)Magician1st job13011130130
Magic ClawLv 20 (max) *Magician1st job6521130130
Poison BreathLv 30 (max)Fire/Poison Wizard2nd job801680480
Thunder BoltLv 30 (max)Ice/Lightning Wizard2nd job701670420
  • Rush: The game data has no hit count for Rush; counted as 1.
  • Magic Claw: Two hits per cast in the game data.
  • Lucky Seven: The skill text says it throws 2 stars; the game data lists 1 hit, so 1 is used. Lucky Seven also uses a ×3.0 multiplier instead of the claw's ×2.5 (damage formula guide).
  • Steal: Damage from the skill text ("apply 180% in damage"); the 90% is the steal chance.

Tap a column to sort. Single target = per hit × hits. All targets = single × max monsters hit. Skill multipliers only, not real damage per second.

How to read it

  • Per hit is the skill's damage % (Basic Attack for spells) at its max level.
  • Hits and Targets are the game data's attack count and monster count at max level. Rows marked * have no attack count in the data and count as 1.
  • Single target = per hit × hits. All targets = single target × targets, i.e. the total if every target is in range.

Not real DPS: this compares skill multipliers only. Your real damage depends on the weapon multiplier, stats, mastery, defense, elements and how fast each skill animates, which the skill data doesn't store. For damage on a specific monster use the damage calculator; for weapon speed see attack speed and weapon reach.

Planning SP? The skill planner shows prerequisites and max levels. Every skill's full level table is in the skills database.

FAQ

Which attack skill has the highest multiplier in Classic World?

Among weapon skills at max level, Savage Blow (Bandit) has the highest single-target multiplier at 450% (75% × 6), and Iron Arrow (Crossbowman) the highest total across targets at 1080%. Among spells, Fire Arrow leads single target with 180 Basic Attack. That's the multiplier only; weapon, stats and speed change the real damage.

Is this real DPS?

No. It's a skill multiplier comparison: damage % × hits × targets from the game data. Real damage also depends on your weapon multiplier, stats, mastery, the monster's defense and how fast the skill animates. The game data doesn't store a per-skill attack speed, so speed isn't in the table.

Why are spells in a separate table?

Magician skills list a Basic Attack value, not a damage %, and go into a different formula (INT and Magic Attack). Putting them in the same column as weapon % would compare two different units.

Why aren't Final Attack skills listed?

They're a 25% proc on top of another attack, not an attack you use. Heal is left out because it only damages undead, and buffs or debuffs with no damage line aren't attacks.

Where do the numbers come from?

The datamined skill data of the Grand Launch build: each skill's max-level line, its attack count and its monster count. Click a skill to see every level on its skill page.

Sources: game data v1.0.0 (skill levels, attack and monster counts). Names and game content © Nexon, used for informational purposes.