Closed Online Test 2 → Founders Access · Oct 5: What Changed in the Game Files
Between COT2 patch (321d2f36) and Founders Access launch (008afa8c), the Classic World game files changed like this: skills: 70 removed, 62 changed; monsters: 2 added, 97 removed, 62 changed; maps: 6 added, 127 removed, 111 changed; quests: 53 added, 59 removed, 249 changed; equipment items: 4 added, 14 changed; items: 305 added, 87 changed; scrolls: 28 changed; crafting recipes: 11 changed; hair/face styles: 52 added, 1 changed; Cash Shop items: 2,373 added, 13 removed, 175 changed; game text lines: 4,461 added, 245 removed, 49 changed. That's 7,256 added, 611 removed and 849 changed entries, plus 8 NPC placements added and 1 removed on maps.
- Skills changed: Cold Beam, Final Attack: Axe, Final Attack: Sword, Final Attack: Blunt Weapon, Final Attack: Bow and 49 more
- New monsters: Orange Slime, Shade
- Monsters changed: Zombie Mushmom, Aqumander, Curse Eye, Duskmander, Echopus and 50 more
- New maps: Backalley Semi-Basement, Cabin of the Forsaken, The Circulation Desk, The Hermit's Cabin, The Murky Swamp and 1 more
- New quests: Midnight Rest Quest, [Event] Founder's First Step, [Event] Halloween Candies, [Event] The Journey Begins, [Event] Trick or Treat! and 47 more
- New items: 3x EXP Coupon (15 min), Adventurer's Journal, Adventurer's Journal - Page 2, Adventurer's Journal - Page 3, Adventurer's Journal - Page 4 and 295 more
- New equipment: Faded Maple Leaf Earrings, Cap of Memories, Mark of the Beta, Pumpkin Basket
Skills (−70 ~62)
Removed (70)
- Armor Crash
- Arrow Eruption
- Arrow Rain
- Assaulter
- Avenger
- Band of Thieves
- Blizzard
- Chakra
- Charged Blow
- Claw Guard
- Coma
- Combo Attack
- Dispel
- Doom
- Dragon Blood
- Dragon Fury
- Dragon Roar
- Element Amplification
- Element Amplification
- Element Composition
- Element Composition
- Elemental Crash
- Elemental Resistance
- Elemental Resistance
- Elemental Resistance
- Evasion Step
- Explosion
- Fire Charge
- Flash Jump
- Flash Jump
- Golden Eagle
- Holy Symbol
- Hyper Body
- Ice Charge
- Ice Strike
- Improved MP Recovery
- Improved MP Recovery
- Inferno
- Lightning Charge
- Meso Explosion
- Meso Guard
- Meso Saver
- Mortal Blow
- Mortal Blow
- Mystic Door
- Panic
- Partial Resistance
- Pickpocket
- Piercing Crusher
- Poison Mist
+ 20 more removed entries not listed here. They're in the full diff file.
Changed (62)
Cold Beam- Duration (sec) · Level 1:
2→ 3 - Duration (sec) · Level 2:
2→ 3 - Duration (sec) · Level 3:
2→ 3 - Duration (sec) · Level 4:
2→ 3 - Duration (sec) · Level 5:
2→ 3 - Duration (sec) · Level 6:
2→ 3 - Duration (sec) · Level 7:
2→ 3 - Duration (sec) · Level 8:
2→ 3 - Duration (sec) · Level 9:
2→ 3 - Duration (sec) · Level 10:
2→ 3 - Duration (sec) · Level 11:
2→ 3 - Duration (sec) · Level 12:
2→ 3 - Duration (sec) · Level 13:
2→ 3 - Duration (sec) · Level 14:
2→ 3 - Duration (sec) · Level 15:
2→ 3 - Duration (sec) · Level 16:
2→ 3 - Duration (sec) · Level 17:
2→ 3 - Duration (sec) · Level 18:
2→ 3 - Duration (sec) · Level 19:
2→ 3 - Duration (sec) · Level 20:
2→ 3 - Duration (sec) · Level 21:
2→ 3 - Duration (sec) · Level 22:
2→ 3 - Duration (sec) · Level 23:
2→ 3 - Duration (sec) · Level 24:
2→ 3 - Duration (sec) · Level 25:
2→ 3 - Duration (sec) · Level 26:
2→ 3 - Duration (sec) · Level 27:
2→ 3 - Duration (sec) · Level 28:
2→ 3 - Duration (sec) · Level 29:
2→ 3 - Level 1:
MP -11; Basic Attack 110, Mastery level 1; Slowed for 2 sec→ MP -11; Basic Attack 110, Mastery level 1; Slowed for 3 sec - Level 30:
none→ MP -22; Basic Attack 170, Mastery level 10; Slowed for 3 sec - Stats changed at 30 skill levels; first and last shown. Every level: skill page.
- Duration (sec) · Level 1:
- Final Attack: Axe
- Description:
[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack when there are targets within range, dealing heavy damage to up to three enemies. This skill only activates when a one-handed or two-handed axe is equipped. Using the skill activates the effect, and using it again…→ [Master Level: 30] Using attack skills has a chance to enable the Final Attack skill for 60 sec. While enabled, the skill can be used, dealing heavy damage to up to 3 enemies in front. Only applies when equipped with a one-handed or two-handed axe. Required Skill: At least Level 3 Axe Mastery - Monsters Hit:
none→ 3 - Hits per Monster:
none→ 1 - Range:
none→ 130-150 - Duration (sec):
none→ 30 - Level 1:
20% success rate, Final Attack with axe damage 110% to up to 3 enemies→ 25% trigger rate; HP -12; MP -10; Final Attack with damage 140% to up to 3 enemies; Range +130 - Level 30:
50% success rate, Final Attack with axe damage 140% to up to 3 enemies→ 25% trigger rate; HP -20; MP -18; Final Attack with damage 200% to up to 3 enemies; Range +150 - Stats changed at 30 skill levels; first and last shown. Every level: skill page.
- Description:
Final Attack: Sword- Description:
[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack when there are targets within range, dealing heavy damage to up to three enemies. This skill only activates when a one-handed or two-handed sword is equipped. Using the skill activates the effect, and using it agai…→ [Master Level: 30] Using attack skills has a chance to enable the Final Attack skill for 60 sec. While enabled, the skill can be used, dealing heavy damage to up to 3 enemies in front. Only applies when equipped with a one-handed or two-handed sword. Required Skill: At least Level 3 Sword Mastery - Monsters Hit:
none→ 3 - Hits per Monster:
none→ 1 - Range:
none→ 130-150 - Duration (sec):
none→ 30 - Level 1:
20% success rate, Final Attack with sword damage 110% to up to 3 enemies→ 25% trigger rate; HP -12; MP -10; Final Attack with damage 140% to up to 3 enemies; Range +130 - Level 30:
50% success rate, Final Attack with sword damage 140% to up to 3 enemies→ 25% trigger rate; HP -20; MP -18; Final Attack with damage 200% to up to 3 enemies; Range +150 - Stats changed at 30 skill levels; first and last shown. Every level: skill page.
- Description:
- Final Attack: Blunt Weapon
- Description:
[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack when there are targets within range, dealing heavy damage to a single enemy. This skill only activates when a one-handed or two-handed blunt weapon is equipped. Using the skill activates the effect, and using it ag…→ [Master Level: 30] Using attack skills has a chance to enable the Final Attack skill for 60 sec. While enabled, the skill can be used, dealing heavy damage to a single enemy. Only applies when equipped with a one-handed or two-handed blunt weapon. Required Skill: At least Level 3 Blunt Weapon Mastery - Monsters Hit:
none→ 1 - Hits per Monster:
none→ 1 - Duration (sec):
none→ 30 - Level 1:
20% success rate, Final Attack with blunt weapon damage 240%→ 25% trigger rate; MP -8; Final Attack with damage 270% - Level 30:
50% success rate, Final Attack with blunt weapon damage 270%→ 25% trigger rate; MP -16; Final Attack with damage 360% - Stats changed at 30 skill levels; first and last shown. Every level: skill page.
- Description:
Final Attack: Bow- Description:
[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack when there are targets within range, dealing heavy damage to up to three enemies. This skill only activates when a bow is equipped. Using the skill activates the effect, and using it again deactivates it. Required…→ [Master Level: 30] Using attack skills has a chance to enable the Final Attack skill for 60 sec. While enabled, the skill can be used, dealing heavy damage to up to 3 enemies in front. Only applies when equipped with a bow. Required Skill: At least Level 3 Bow Mastery - Monsters Hit:
none→ 3 - Hits per Monster:
none→ 1 - Duration (sec):
none→ 30 - Level 1:
20% success rate, Final Attack with bow damage 60% to up to 3 enemies→ 25% trigger rate; MP -12; Final Attack with damage 90% to up to 3 enemies - Level 30:
50% success rate, Final Attack with bow damage 90% to up to 3 enemies→ 25% trigger rate; MP -20; Final Attack with damage 120% to up to 3 enemies - Stats changed at 30 skill levels; first and last shown. Every level: skill page.
- Description:
Final Attack: Crossbow- Description:
[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack when there are targets within range, dealing heavy damage to a single enemy. This skill only activates when a crossbow is equipped. Using the skill activates the effect, and using it again deactivates it. Required…→ [Master Level: 30] Using attack skills has a chance to enable the Final Attack skill for 60 sec. While enabled, the skill can be used, dealing heavy damage to a single enemy. Only applies when equipped with a crossbow. Required Skill: At least Level 3 Crossbow Mastery - Monsters Hit:
none→ 1 - Hits per Monster:
none→ 1 - Duration (sec):
none→ 30 - Level 1:
20% success rate, Final Attack with crossbow damage 220%→ 25% trigger rate; MP -12; Final Attack with damage 270% - Level 30:
50% success rate, Final Attack with crossbow damage 250%→ 25% trigger rate; MP -20; Final Attack with damage 360% - Stats changed at 30 skill levels; first and last shown. Every level: skill page.
- Description:
- Final Attack: Polearm
- Description:
[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack when there are targets within range, dealing heavy damage to the enemy and absorbing a portion of the damage dealt as HP. The amount absorbed per activation cannot exceed 25% of the character's Max HP or the enemy'…→ [Master Level: 30] Using attack skills has a chance to enable the Final Attack skill for 60 sec. While enabled, the skill can be used, dealing heavy damage to a single enemy and absorbing some of the damage dealt as HP. The most one can absorb at once is 25% of the character's Max HP, and can't absorb more than the Ma… - Monsters Hit:
none→ 1 - Hits per Monster:
none→ 1 - Duration (sec):
none→ 30 - Level 1:
20% success rate, Final Attack with polearm damage 230%, absorb 5% of damage as HP→ 25% trigger rate; MP -8; Final Attack with damage 260%, absorb 5% of damage as HP - Level 30:
50% success rate, Final Attack with polearm damage 260%, absorb 10% of damage as HP→ 25% trigger rate; MP -16; Final Attack with damage 350%, absorb 10% of damage as HP - Stats changed at 30 skill levels; first and last shown. Every level: skill page.
- Description:
Final Attack: Spear- Description:
[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack when there are targets within range, dealing heavy damage to the enemy and absorbing a portion of the damage dealt as HP. The amount absorbed per activation cannot exceed 25% of the character's Max HP or the enemy'…→ [Master Level: 30] Using attack skills has a chance to enable the Final Attack skill for 60 sec. While enabled, the skill can be used, dealing heavy damage to a single enemy and absorbing some of the damage dealt as HP. The most one can absorb at once is 25% of the character's Max HP, and can't absorb more than the Ma… - Monsters Hit:
none→ 1 - Hits per Monster:
none→ 1 - Duration (sec):
none→ 30 - Level 1:
20% success rate, Final Attack with spear damage 230%, absorb 5% of damage as HP→ 25% trigger rate; MP -8; Final Attack with damage 260%, absorb 5% of damage as HP - Level 30:
50% success rate, Final Attack with spear damage 260%, absorb 10% of damage as HP→ 25% trigger rate; MP -16; Final Attack with damage 350%, absorb 10% of damage as HP - Stats changed at 30 skill levels; first and last shown. Every level: skill page.
- Description:
Final Attack: Sword- Description:
[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack when there are targets within range, dealing heavy damage to a single enemy. This skill only activates when a one-handed or two-handed sword is equipped. Using the skill activates the effect, and using it again dea…→ [Master Level: 30] Using attack skills has a chance to enable the Final Attack skill for 60 sec. While enabled, the skill can be used, dealing heavy damage to a single enemy. Only applies when equipped with a one-handed or two-handed sword. Required Skill: At least Level 3 Sword Mastery - Monsters Hit:
none→ 1 - Hits per Monster:
none→ 1 - Duration (sec):
none→ 30 - Level 1:
20% success rate, Final Attack with sword damage 240%→ 25% trigger rate; MP -8; Final Attack with damage 270% - Level 30:
50% success rate, Final Attack with sword damage 270%→ 25% trigger rate; MP -16; Final Attack with damage 360% - Stats changed at 30 skill levels; first and last shown. Every level: skill page.
- Description:
Arrow Bomb- Name:
Arrow Bomb: Bow→ Arrow Bomb - Description:
[Master Level: 30] Fires an arrow with a bomb attached to it. If struck cleanly, the bomb explodes on the enemy, stunning some enemies around with a certain success rate. Can't attack more than 4 at once, and it only works with a bow equipped.→ [Master Level: 30] Fires an arrow with a bomb attached to it. If struck cleanly, the bomb explodes on the enemy, stunning some enemies around with a certain trigger rate. Can't attack more than 6 at once, and it only works with a bow equipped. - Monsters Hit:
4→ 6 - Level 1:
MP -14; Stun chance 30% for 2 sec, damage 80%→ MP -14; Stun chance 30% for 2 sec, damage 70% - Level 30:
MP -28; Stun chance 60% for 3 sec, damage 140%→ MP -28; Stun chance 60% for 2 sec, damage 130% - Stats changed at 30 skill levels; first and last shown. Every level: skill page.
- Name:
Holy Arrow- Description:
[Master Level: 30] Attacks monsters by firing holy arrows. Very effective against the undead or devil-based monsters.→ [Master Level: 30] Attacks a monster by firing a holy arrow. Very effective against the undead or devil-based monsters. - Monsters Hit:
3→ 1 - Level 1:
MP -14; Basic Attack 30 on 3 enemies, Mastery level 1→ MP -14; Basic Attack 100, Mastery level 1 - Level 30:
MP -28; Basic Attack 60 on 3 enemies, Mastery level 10→ MP -28; Basic Attack 160, Mastery level 10 - Stats changed at 30 skill levels; first and last shown. Every level: skill page.
- Description:
Steal- Description:
[Master Level: 30] Attempts to steal an item from up to 2 monsters at once with a given success rate. On a successful steal, stuns the enemies for 1.5 seconds and increases Attack Power for 30 seconds. Stealing works only once per monster and can be attempted until successful. Required Skill: At least Level 5 on Haste→ [Master Level: 30] Attempts to steal an item from up to 2 monsters at once with a given success rate. On a successful steal, stuns the enemies for 1.5 seconds and increases Attack Power for 60 seconds. Stealing works only once per monster and can be attempted until successful. Required Skill: At least Level 5 Haste - Duration (sec):
30→ 60 - Level 1:
MP -10, 30% chance to steal, apply 120% in damage, on success +5 Attack Power for 30 sec→ MP -10, 30% chance to steal, apply 120% in damage, on success +5 Attack Power for 60 sec - Level 30:
MP -24, 90% chance to steal, apply 180% in damage, on success +35 Attack Power for 30 sec→ MP -24, 90% chance to steal, apply 180% in damage, on success +35 Attack Power for 60 sec - Stats changed at 30 skill levels; first and last shown. Every level: skill page.
- Description:
Power Knockback- Range · Level 1:
130→ 30 - Range · Level 2:
130→ 30 - Range · Level 3:
130→ 30 - Range · Level 4:
130→ 30 - Range · Level 5:
130→ 30 - Range · Level 6:
130→ 30 - Range · Level 7:
130→ 30 - Range · Level 8:
140→ 60 - Range · Level 9:
140→ 60 - Range · Level 10:
140→ 60 - Range · Level 11:
140→ 60 - Range · Level 12:
140→ 60 - Range · Level 13:
140→ 60 - Range · Level 14:
140→ 60 - Range · Level 15:
150→ 90 - Duration (sec):
1500→ none - Level 1:
MP -12; Damage 105%, knockback 2 enemies by 130→ MP -12; Damage 105%, Knockbacks up to 2 enemies by 140; Range +30 - Level 15:
MP -8; Damage 180%, knockback 4 enemies by 150→ MP -8; Damage 180%, Knockbacks up to 4 enemies by 200; Range +90 - Stats changed at 15 skill levels; first and last shown. Every level: skill page.
- Range · Level 1:
Heal- Level 1:
MP -12; Recovery rate 40%→ MP -12; Recovery rate 40%; Range 100% - Level 30:
MP -27; Recovery rate 100%→ MP -27; Recovery rate 100%; Range 120% - Stats changed at 30 skill levels; first and last shown. Every level: skill page.
- Level 1:
Rush- Description:
[Master Level: 20] Rushes forward a certain distance in the direction you are facing. If there are monsters within the rush range, you can deal damage to up to 4 of them and knock them back a certain distance. While rushing, you will not be knocked back even if attacked by monsters. Cooldown: 1 sec→ [Master Level: 20] Rushes forward a certain distance in the direction you are facing. If there are monsters within the rush range, you can deal damage to up to 6 of them and knock them back a certain distance. While rushing, you will not be knocked back even if attacked by monsters. Cooldown: 2 sec - Monsters Hit:
4→ 6 - Cooldown (sec):
1→ 2 - Level 1:
MP -40; Rush, with 130 in distance; Damage 60%→ MP -35; Rush, with 130 in distance; Damage 60% - Level 20:
MP -20; Rush, with 150 in distance; Damage 80%→ MP -15; Rush, with 150 in distance; Damage 80% - Stats changed at 20 skill levels; first and last shown. Every level: skill page.
- Description:
Rush- Description:
[Master Level: 20] Rushes forward a certain distance in the direction you are facing. If there are monsters within the rush range, you can deal damage to up to 4 of them and knock them back a certain distance. While rushing, you will not be knocked back even if attacked by monsters. Cooldown: 1 sec→ [Master Level: 20] Rushes forward a certain distance in the direction you are facing. If there are monsters within the rush range, you can deal damage to up to 6 of them and knock them back a certain distance. While rushing, you will not be knocked back even if attacked by monsters. Cooldown: 2 sec - Monsters Hit:
4→ 6 - Cooldown (sec):
1→ 2 - Level 1:
MP -40; Rush, with 130 in distance; Damage 60%→ MP -35; Rush, with 130 in distance; Damage 60% - Level 20:
MP -20; Rush, with 150 in distance; Damage 80%→ MP -15; Rush, with 150 in distance; Damage 80% - Stats changed at 20 skill levels; first and last shown. Every level: skill page.
- Description:
Rush- Description:
[Master Level: 20] Rushes forward a certain distance in the direction you are facing. If there are monsters within the rush range, you can deal damage to up to 4 of them and knock them back a certain distance. While rushing, you will not be knocked back even if attacked by monsters. Cooldown: 1 sec→ [Master Level: 20] Rushes forward a certain distance in the direction you are facing. If there are monsters within the rush range, you can deal damage to up to 6 of them and knock them back a certain distance. While rushing, you will not be knocked back even if attacked by monsters. Cooldown: 2 sec - Monsters Hit:
4→ 6 - Cooldown (sec):
1→ 2 - Level 1:
MP -40; Rush, with 130 in distance; Damage 60%→ MP -35; Rush, with 130 in distance; Damage 60% - Level 20:
MP -20; Rush, with 150 in distance; Damage 80%→ MP -15; Rush, with 150 in distance; Damage 80% - Stats changed at 20 skill levels; first and last shown. Every level: skill page.
- Description:
Slash Blast- Description:
[Master Level: 20] Use HP and MP to attack up to 4 enemies around you with your weapon. Required Skill: At least Level 1 on Power Strike→ [Master Level: 20] Consumes HP and MP to attack up to 6 enemies around you with your weapon. Required Skill: At least Level 1 Power Strike - Monsters Hit:
4→ 6 - Level 1:
HP -3; MP -4; Damage 70%→ HP -8; MP -6; Damage 70%; Range +130 - Level 20:
HP -8; MP -12; Damage 130%→ HP -16; MP -14; Damage 130%; Range +150 - Stats changed at 20 skill levels; first and last shown. Every level: skill page.
- Description:
Bless- Description:
[Master Level: 20] Temporarily increases the Accuracy, Evasion, and HP recovery from the Heal skill for all nearby party members. Required Skill : At least Level 5 on Invincible→ [Master Level: 20] Temporarily reduces all Damage taken and increases the HP recovery from the Heal skill for all nearby party members. Required Skill : At least Level 5 Invincible - Level 1:
MP -20; Accuracy +1, Evasion +1, and HP recovery from the Heal skill is increased by 1% for 100 sec→ MP -20; All Damage taken is reduced by 5%, and HP recovery from the Heal skill is increased by 1% for 100 sec - Level 20:
MP -30; Accuracy +20, Evasion +20, and HP recovery from the Heal skill is increased by 10% for 300 sec→ MP -30; All Damage taken is reduced by 15%, and HP recovery from the Heal skill is increased by 10% for 300 sec - Stats changed at 20 skill levels; first and last shown. Every level: skill page.
- Description:
Blunt Weapon Mastery- Description:
[Master Level: 20] Increases Blunt Weapon Mastery and gives a chance to deal damage that ignores the target’s Weapon Def. This skill only applies when a one-handed or two-handed blunt weapon is equipped.→ [Master Level: 20] Increases Blunt Weapon Mastery and Critical Damage. It only applies when a one-handed or two-handed blunt weapon is equipped. - Level 1:
Blunt Weapon Mastery level 1, 1% chance to ignore enemy Weapon Def.→ Blunt Weapon Mastery level 1, Critical Damage +1% - Level 20:
Blunt Weapon Mastery level 10, 20% chance to ignore enemy Weapon Def.→ Blunt Weapon Mastery level 10, Critical Damage +20% - Stats changed at 20 skill levels; first and last shown. Every level: skill page.
- Description:
Bow Mastery- Description:
[Master Level: 20] Increases Bow Mastery and Evasion. This effect only applies when a bow is equipped.→ [Master Level: 20] Increases Bow Mastery, Critical Rate, and Movement Speed. This effect only applies when a bow is equipped. - Level 1:
Bow Mastery level 1, Evasion +1→ Bow Mastery level 1, Critical Rate +1%, Speed +1 - Level 20:
Bow Mastery level 10, Evasion +20→ Bow Mastery level 10, Critical Rate +10%, Speed +10 - Stats changed at 20 skill levels; first and last shown. Every level: skill page.
- Description:
Crossbow Mastery- Description:
[Master Level: 20] Increases Crossbow Mastery and gives a chance to deal damage that ignores the target's Weapon Def. This effect only applies when a crossbow is equipped.→ [Master Level: 20] Increases Crossbow Mastery and Critical Damage. It only applies when a crossbow is equipped. - Level 1:
Crossbow Mastery level 1, 1% chance to ignore enemy Weapon Def.→ Crossbow Mastery level 1, Critical Damage +1% - Level 20:
Crossbow Mastery level 10, 20% chance to ignore enemy Weapon Def.→ Crossbow Mastery level 10, Critical Damage +20% - Stats changed at 20 skill levels; first and last shown. Every level: skill page.
- Description:
Invincible- Description:
[Master Level: 20] Reduces physical damage taken for a certain duration, and deals non-elemental magic damage to any monster that takes contact damage from the caster. Required Skill: At least Level 5 on Heal→ [Master Level: 20] Reduces physical damage taken for a certain duration, and deals non-elemental magic damage to any monster that takes contact damage from the caster. Required Skill : At least Level 5 Heal - Level 1:
MP 16; Physical damage -10%, Basic Attack 10 non-elemental magic damage for 100 sec→ MP 16; Physical damage -1%, Basic Attack 10 non-elemental magic damage for 100 sec - Level 20:
MP 36; Physical damage -30%, Basic Attack 30 non-elemental magic damage for 300 sec→ MP 36; Physical damage -20%, Basic Attack 30 non-elemental magic damage for 300 sec - Stats changed at 20 skill levels; first and last shown. Every level: skill page.
- Description:
Spear Mastery- Description:
[Master Level: 20] Increases Spear Mastery and Critical Rate. It only applies when a spear is equipped.→ [Master Level: 20] Increases Spear Mastery and gives a chance to deal damage that ignores the target’s Weapon Def. It only applies when a spear is equipped. - Level 1:
Spear Mastery level 1, Critical Rate +1%→ Spear Mastery level 1, 1% chance to ignore enemy Weapon Def. - Level 20:
Spear Mastery level 10, Critical Rate +20%→ Spear Mastery level 10, 20% chance to ignore enemy Weapon Def. - Stats changed at 20 skill levels; first and last shown. Every level: skill page.
- Description:
Sword Mastery- Description:
[Master Level: 20] Increases Sword Mastery and Weapon Defense. It only applies when a one-handed or two-handed sword is equipped.→ [Master Level: 20] Increases Sword Mastery and Accuracy. It only applies when a one-handed or two-handed sword is equipped. - Level 1:
Sword Mastery level 1, Weapon Def. +30→ Sword Mastery level 1, Accuracy +1 - Level 20:
Sword Mastery level 10, Weapon Def. +90→ Sword Mastery level 10, Accuracy +20 - Stats changed at 20 skill levels; first and last shown. Every level: skill page.
- Description:
Sword Mastery- Description:
[Master Level: 20] Increases Sword Mastery and Weapon Defense. It only applies when a one-handed or two-handed sword is equipped.→ [Master Level: 20] Increases Sword Mastery and Accuracy. It only applies when a one-handed or two-handed sword is equipped. - Level 1:
Sword Mastery level 1, Weapon Def. +30→ Sword Mastery level 1, Accuracy +1 - Level 20:
Sword Mastery level 10, Weapon Def. +90→ Sword Mastery level 10, Accuracy +20 - Stats changed at 20 skill levels; first and last shown. Every level: skill page.
- Description:
Iron Arrow- Name:
Iron Arrow: Crossbow→ Iron Arrow - Description:
[Master Level: 30] Attacks up to 4 monsters at once with a powerful arrow, which penetrates through them. Damage decreases as the arrow flies through each monster.→ [Master Level: 30] Attacks up to 6 monsters at once with a powerful arrow, which penetrates through them. Damage decreases as the arrow flies through each monster. - Monsters Hit:
4→ 6
- Name:
Poison Breath- Description:
[Master Level: 30] Fires a poison droplet at a single enemy. The droplet explodes on contact, dealing poison-elemental damage to up to 4 nearby enemies and granting a chance to poison them. Deals increased damage to poison-weak enemies, but deals reduced damage to poison-resistant enemies and cannot poison them.→ [Master Level: 30] Fires a poison droplet at a single enemy. The droplet explodes on contact, dealing poison-elemental damage to up to 6 nearby enemies and granting a chance to poison them. Deals increased damage to poison-weak enemies, but deals reduced damage to poison-resistant enemies and cannot poison them. - Monsters Hit:
4→ 6
- Description:
Amazon's Judgement- Description:
[Master Level: 20] Critical hits sever the enemy's tendons, slowing them down. Required Skill: At least Level 5 on Bow Mastery→ [Master Level: 20] Critical hits sever the enemy's tendons, slowing them down. Required Skill : At least Level 5 Bow Mastery
- Description:
Amazon's Judgement- Description:
[Master Level: 20] Critical hits sever the enemy's tendons, slowing them down. Required Skill: At least Level 5 on Crossbow Mastery→ [Master Level: 20] Critical hits sever the enemy's tendons, slowing them down. Required Skill : At least Level 5 Crossbow Mastery
- Description:
Arrow Blow- Description:
[Master Level: 20] Fires an arrow with authority. Applies more damage than usual.→ [Master Level: 20] Fires an arrow with power at a single enemy within 350 range in front. Deals more damage than usual.
- Description:
Axe Booster- Description:
[Master Level: 20] Uses HP and MP to temporarily increase the Attack Speed of the equipped axe. It only applies when a one-handed or a two-handed axe is equipped. Required Skill: At least Level 5 on Axe Mastery→ [Master Level: 20] Consumes HP and MP to temporarily increase the Attack Speed of the equipped axe. Only applies when equipped with a one-handed or two-handed axe. Required Skill: At least Level 5 Axe Mastery
- Description:
Blunt Weapon Booster- Description:
[Master Level: 20] Uses HP and MP to temporarily increase the Attack Speed of the equipped blunt weapon. It only applies when a one-handed or two-handed blunt weapon is equipped. Required Skill: At least Level 5 on Blunt Weapon Mastery→ [Master Level: 20] Consumes HP and MP to temporarily increase the Attack Speed of the equipped blunt weapon. Only applies when equipped with a one-handed or two-handed blunt weapon. Required Skill: At least Level 5 Blunt Weapon Mastery
- Description:
Bow Booster- Description:
[Master Level: 20] Uses HP and MP to temporarily increase the Attack Speed of the equipped bow. It only applies when a bow is equipped. Required Skill: At least Level 5 on Bow Mastery→ [Master Level: 20] Consumes HP and MP to temporarily increase the Attack Speed of the equipped bow. Only applies when equipped with a bow. Required Skill: At least Level 5 Bow Mastery
- Description:
Claw Booster- Description:
[Master Level: 20] Uses HP and MP to temporarily increase the Attack Speed of the equipped claw. It only applies when the character is equipped with a claw and throwing stars. Required Skill: At least Level 5 on Claw Mastery→ [Master Level: 20] Consumes HP and MP to temporarily increase the Attack Speed of the equipped claw. Only applies when equipped with a claw. Required Skill: At least Level 5 Claw Mastery
- Description:
Critical Throw- Description:
[Master Level: 30] Increases Critical Rate and Critical Damage. Required Skill: At least Level 3 on Claw Mastery→ [Master Level: 30] Increases Critical Rate and Critical Damage. Required Skill: At least Level 3 Claw Mastery
- Description:
Crossbow Booster- Description:
[Master Level: 20] Uses HP and MP to temporarily increase the Attack Speed of the equipped crossbow. It only applies when a crossbow is equipped. Required Skill: At least Level 5 on Crossbow Mastery→ [Master Level: 20] Consumes HP and MP to temporarily increase the Attack Speed of the equipped crossbow. Only applies when equipped with a crossbow. Required Skill: At least Level 5 Crossbow Mastery
- Description:
Dagger Booster- Description:
[Master Level: 20] Uses HP and MP to temporarily increase the Attack Speed of the equipped dagger. It only applies when a dagger is equipped. Required Skill: At least Level 5 on Dagger Mastery→ [Master Level: 20] Consumes HP and MP to temporarily increase the Attack Speed of the equipped dagger. Only applies when equipped with a dagger. Required Skill: At least Level 5 Dagger Mastery
- Description:
Dark Sight- Description:
[Master Level: 20] Use MP to hide behind the shadows. Can't be attacked, and can't attack either. The effect is activated when used and deactivated when used again. Required Skill: At least Level 3 on Disorder→ [Master Level: 20] Consumes MP to hide in the shadows. Cannot be attacked and cannot attack while hidden. Press the key again to deactivate the effect. Required Skill: At least Level 1 Disorder
- Description:
Double Shot- Description:
[Master Level: 20] Fires two arrows at once to attack up to two enemies. Required Skill: At least Level 1 on Arrow Blow→ [Master Level: 20] Consumes 2 arrows to attack up to 2 enemies within 300 range in front. Required Skill: At least Level 1 Arrow Blow
- Description:
Double Stab- Description:
[Master Level: 20] Use MP to quickly stab a monster twice in one turn using a dagger.→ [Master Level: 20] Consumes MP to quickly stab a monster twice using a dagger.
- Description:
Drain- Description:
[Master Level: 30] Absorbs some of the damage dished out to the enemy as HP. The most one can absorb at once is 25% of the character's Max HP, and can't absorb more than the Max HP of the enemy. Required Skill: At least Level 3 on Critical Recovery→ [Master Level: 30] Absorbs some of the damage dealt to the enemy as HP. The most one can absorb at once is 25% of the character's Max HP, and can't absorb more than the Max HP of the enemy. Required Skill : At least Level 3 Critical Recovery
- Description:
Energy Bolt- Description:
[Master Level: 20] Use MP to attack one enemy. The higher the Mastery, the lower the damage variation.→ [Master Level: 20] Consumes MP to attack a single enemy within 350 range in front. The higher the Mastery, the lower the damage variation.
- Description:
Focus- Description:
[Master Level: 20] Focus to temporarily increase Accuracy and Evasion. Required Skill: At least Level 3 on The Eye of Amazon→ [Master Level: 20] Focus to temporarily increase Accuracy and Evasion. Required Skill: At least Level 3 The Eye of Amazonc
- Description:
Iron Body- Description:
[Master Level: 20] Temporarily increases your Weapon Defense. Required Skill: At least Level 3 on Max HP Increase→ [Master Level: 20] Temporarily increases your Weapon Defense. Required Skill: At least Level 3 Max HP Increase
- Description:
Lucky Seven- Description:
[Master Level: 20] Use MP to throw 2 throwing stars and apply damage based on LUK, regardless of the rate of Claw Mastery.→ [Master Level: 20] Consumes MP to throw 2 throwing stars at a single enemy within 200 range in front, dealing powerful damage based on LUK. Attacks based on LUK regardless of Claw Mastery.
- Description:
Magic Armor- Description:
[Master Level: 20] Temporarily boosts Weapon Def. and Magic Def. by concentrating magic into your armor. Required Skill: At least Level 3 on Magic Guard→ [Master Level: 20] Temporarily increases Weapon Def. and Magic Def. by concentrating magic into your armor. Required Skill: At least Level 3 Magic Guard
- Description:
Magic Claw- Description:
[Master Level: 20] Use MP to attack an enemy twice. The higher the Mastery, the lower the damage variation. Required Skill: At least Level 1 on Energy Bolt→ [Master Level: 20] Consumes MP to attack a single enemy within 300 range in front twice. The higher the Mastery, the lower the damage variation. Required Skill: At least Level 1 Energy Bolt
- Description:
Magic Guard- Description:
[Master Level :15] Replaces a portion of incoming damage with MP instead of HP. If MP reaches 0, all damage is received as HP damage. The effect is activated when used and deactivated when used again.→ [Master Level: 15] Replaces a portion of damage taken with MP instead of HP. If MP reaches 0, all damage is taken as HP. Press the key again to deactivate the effect.
- Description:
Max HP Increase- Description:
[Master Level: 15] Max HP increases. Required Skill: At least Level 3 on Improved HP Recovery→ [Master Level: 15] Max HP increases. Required Skill: At least Level 3 Improved HP Recovery
- Description:
+ 12 more changed entries not listed here. They're in the full diff file.
Monsters (+2 −97 ~62)
Added (2)
Orange Slime
Shade
Removed (97)
- Trixter
- Jr. Sentinel
- Green Trixter
- Brown Teddy
- Fire Sentinel
- Ice Sentinel
- Sentinel
- Chirppy
- Drumming Bunny
- Leatty
- Pink Teddy
- Ratz
- Dark Leatty
- Jr. Cellion
- Jr. Grupin
- Jr. Lioner
- Black Ratz
- Roloduck
- Tick
- Bloctopus
- Jr. Pepe
- Star Pixie
- Helly
- Panda Teddy
- Chronos
- Propelly
- King Bloctopus
- Planey
- Toy Trojan
- Tweeter
- Barnard Gray
- Tick-Tock
Flyeye- Mateon
- Platoon Chronos
- Robo
- Block Golem
- Nependeath
- Zeta Gray
- Jr. Cerebes
- Master Robo
- Plateon
- King Block Golem
- Lunar Pixie
- Ultra Gray
- Dark Nependeath
- Mecateon
- Master Chronos
- Jr. Yeti
- Transforming Jr. Yeti
+ 47 more removed entries not listed here. They're in the full diff file.
Changed (62)
Zombie Mushmom- Level:
50→ 55 - HP:
53,640→ 66,640 - EXP:
568→ 668 - P.ATK:
642→ 697 - M.ATK:
706→ 766 - ACC:
141→ 146 - AVOID:
30→ 37 - KB:
3,750→ 4,250 - Spawn Maps: 2 → 1 · − #80003500
- Level:
Aqumander- EXP:
108→ 98 - AVOID:
26→ 27 - Spawn Maps: 7 → 0 · − Primeval Forest I, Primeval Forest II, Collision of Ice and Fire, Primeval Forest III, Forgotten Entrance I, The End of Fleeting Light, #80003300
- EXP:
Curse Eye- EXP:
66→ 63 - AVOID:
21→ 22 - Spawn Maps: 15 → 13 · − Forgotten Entrance III, Forgotten Dungeon Tunnel
- EXP:
Duskmander- EXP:
142→ 133 - AVOID:
29→ 30 - Spawn Maps: 6 → 0 · − The End of Fleeting Light, Forbidden Entrance, Perilous Descent II, Perilous Descent III, Decayed Tunnel I, Precipice of Darkness
- EXP:
Echopus- EXP:
117→ 107 - AVOID:
27→ 28 - Spawn Maps: 8 → 0 · − Primeval Forest I, Primeval Forest II, The Faded Canopy, Perilous Descent I, Perilous Descent II, Perilous Descent III, Lingering Regret, #80003100
- EXP:
Glowshroom- EXP:
90→ 82 - AVOID:
24→ 25 - Spawn Maps: 6 → 0 · − Primeval Forest I, Collision of Ice and Fire, Forgotten Entrance II, Forgotten Entrance III, Forgotten Dungeon Tunnel, The Faded Canopy
- EXP:
Golden Stirge- EXP:
103→ 93 - AVOID:
28→ 29 - Spawn Maps: 7 → 0 · − Primeval Forest II, Forgotten Entrance I, Forbidden Entrance, Decayed Tunnel II, Decayed Tunnel III, Another Sanctuary, #80003000
- EXP:
King Slime- EXP:
248→ 2,400 - P.ATK:
391→ 288 - M.ATK:
391→ 288
- EXP:
Ligator- EXP:
59→ 58 - AVOID:
19→ 21 - Spawn Maps: 4 → 5 · + The Murky Swamp
- EXP:
Lupin- EXP:
82→ 75 - AVOID:
26→ 27 - Spawn Maps: 23 → 22 · − Forgotten Entrance II
- EXP:
Mushmom- EXP:
376→ 340 - AVOID:
24→ 29 - Elements:
none→ {"Fire": "Weak"}
- EXP:
Myewood- EXP:
168→ 160 - AVOID:
27→ 29 - Spawn Maps: 2 → 0 · − Decayed Tunnel III, Lingering Regret
- EXP:
Raffle- EXP:
94→ 85 - AVOID:
24→ 25 - Spawn Maps: 6 → 0 · − Primeval Forest III, Forgotten Entrance I, Forgotten Entrance II, Forgotten Entrance III, Forgotten Dungeon Tunnel, The Faded Canopy
- EXP:
Rafflesia- EXP:
127→ 117 - AVOID:
28→ 29 - Spawn Maps: 7 → 0 · − Collision of Ice and Fire, The Valley of Death, The End of Fleeting Light, Forbidden Entrance, Decayed Tunnel II, Decayed Tunnel III, #80003100
- EXP:
Rotten Mushmom- EXP:
852→ 844 - AVOID:
34→ 39 - Spawn Maps: 2 → 1 · − #80003500
- EXP:
Rotten Mushroom- EXP:
190→ 183 - AVOID:
33→ 34 - Spawn Maps: 4 → 1 · − Precipice of Darkness, Dilapidated Tomb, Another Sanctuary
- EXP:
Sporewood- EXP:
205→ 201 - AVOID:
30→ 32 - Spawn Maps: 2 → 0 · − Dilapidated Tomb, Another Sanctuary
- EXP:
Zombie Lupin- EXP:
99→ 89 - AVOID:
28→ 29 - Spawn Maps: 11 → 7 · − The Valley of Death, Decayed Tunnel II, Precipice of Darkness, #80003300
- EXP:
Blue Mushroom- EXP:
74→ 56 - Spawn Maps: 2 → 1 · − #80003500
- EXP:
Clang- EXP:
137→ 127 - AVOID:
29→ 30
- EXP:
Cold Eye- EXP:
94→ 85 - AVOID:
24→ 25
- EXP:
Copper Drake- EXP:
117→ 107 - AVOID:
27→ 28
- EXP:
Crimson Balrog- EXP:
2,652→ 6,000 - AVOID:
52→ 57
- EXP:
Croco- EXP:
155→ 146 - AVOID:
30→ 31
- EXP:
Dark Stone Golem- EXP:
197→ 192 - AVOID:
29→ 31
- EXP:
Drake- EXP:
142→ 133 - AVOID:
26→ 27
- EXP:
Evil Eye- EXP:
74→ 56 - Spawn Maps: 2 → 1 · − #80003500
- EXP:
Fire Boar- EXP:
62→ 60 - AVOID:
20→ 21
- EXP:
Green Mushroom- KB:
30→ 25 - Undead:
Yes→ No
- KB:
Jr. Balrog- EXP:
1,612→ 2,188 - AVOID:
43→ 49
- EXP:
Jr. Boogie 1- EXP:
74→ 69 - AVOID:
25→ 26
- EXP:
Jr. Boogie 2- EXP:
74→ 69 - AVOID:
25→ 26
- EXP:
Jr. Wraith- EXP:
70→ 66 - AVOID:
24→ 25
- EXP:
Lorang- EXP:
86→ 78 - AVOID:
23→ 24
- EXP:
Malady- EXP:
175→ 167 - AVOID:
32→ 33
- EXP:
Mano- AVOID:
9→ 13 - Spawn Maps: 3 → 1 · − #80003200, #80003400
- AVOID:
Red Drake- EXP:
213→ 211 - AVOID:
34→ 35
- EXP:
Stone Golem- EXP:
183→ 175 - AVOID:
28→ 30
- EXP:
Tauromacis- EXP:
300→ 337 - AVOID:
39→ 41
- EXP:
Taurospear- EXP:
350→ 429 - AVOID:
47→ 48
- EXP:
Tortie- EXP:
122→ 111 - AVOID:
24→ 25
- EXP:
Wild Kargo- EXP:
229→ 231 - AVOID:
35→ 36
- EXP:
Wraith- EXP:
132→ 122 - AVOID:
31→ 32
- EXP:
Zombie Mushroom- EXP:
74→ 56 - Spawn Maps: 2 → 1 · − Precipice of Darkness
- EXP:
Cold Eye- EXP:
74→ 56
- EXP:
Curse Eye- Spawn Maps: 2 → 1 · − #80003500
Curse Eye- EXP:
74→ 56
- EXP:
Evil Eye- Spawn Maps: 8 → 7 · − Decayed Tunnel I
Fairy 1- Spawn Maps: 2 → 0 · − Cloud Park IV, Cloud Park VI
Fairy 2- Spawn Maps: 2 → 1 · − Dilapidated Tomb
+ 12 more changed entries not listed here. They're in the full diff file.
Maps (+6 −127 ~111)
Added (6)
- Backalley Semi-Basement
- Cabin of the Forsaken
- The Circulation Desk
- The Hermit's Cabin
- The Murky Swamp
- Victoria Road
Removed (127)
- Black Map with Mob
- White Map with Mob
- Before Takeoff <To Ellinia>
- Cabin <To Ellinia>
- Cabin <To Orbis>
- Cave Within the Cave
- Chief's Residence
- Cloud Park I
- Cloud Park II
- Cloud Park III
- Cloud Park IV
- Cloud Park V
- Cloud Park VI
- Cold Field I
- Cold Field II
- Dangerous Cliff
- Dead Mine I
- Dead Mine II
- Dead Mine III
- Dead Mine IV
- Disposed Flower Garden
- El Nath
- El Nath Department Store
- El Nath Market
- El Nath Weapon Store
- Entrance to Orbis Tower
- Forest of Dead Trees I
- Forest of Dead Trees II
- Forest of Dead Trees III
- Forest of Dead Trees IV
- Garden of Darkness I
- Garden of Darkness II
- Garden of Green I
- Garden of Green II
- Garden of Red I
- Garden of Red II
- Garden of Yellow I
- Garden of Yellow II
- Guild Head Quarters<Hall of Fame>
- Holy Ground at the Snowfield
- Ice Valley I
- Ice Valley II
- Icy Cold Field
- Old Man's House
- Orbis
- Orbis Department Store
- Orbis Hair Salon
- Orbis Park
- Orbis Plastic Surgery
- Orbis Skin-Care
+ 77 more removed entries not listed here. They're in the full diff file.
Changed (111)
- (unnamed, ID 10006121)
- Name:
Someone Else's Grave→ none - Street:
Hidden Street→ none - Region:
Victoria Island→ Other - Return Map:
Forgotten Hollow→ 10,006,000
- Name:
- Kerning City
- Sleepy Dungeon V
- Mob Rate:
×0.7→ ×0.6 - Connects To: 2 → 1 · − Forgotten Dungeon Tunnel
- Mob Rate:
- The Manager's Room
- Name:
White Map→ The Manager's Room - NPCs: 0 → 1 · + Maple Administrator
- Name:
- 1st Accompaniment <Bonus>
- Mob Rate:
×1.6→ ×1.5
- Mob Rate:
- 3-Way Road-Split
- Mob Rate:
×1.3→ ×1.0
- Mob Rate:
- A Hill West of Henesys
- Mob Rate:
×1.0→ ×0.9
- Mob Rate:
- A Look-Out Shed Around the Beach
- Mob Rate:
×1.1→ ×1.0
- Mob Rate:
- A Split Road
- Mob Rate:
×1.5→ ×1.0
- Mob Rate:
- Ant Tunnel For Bowman
- Mob Rate:
×0.8→ ×0.7
- Mob Rate:
- B1 <Area 1>
- Mob Rate:
×1.2→ ×1.0
- Mob Rate:
- B1 <Area 2>
- Mob Rate:
×1.2→ ×1.0
- Mob Rate:
- B2 <Area 1>
- Mob Rate:
×1.2→ ×1.0
- Mob Rate:
- B2 <Area 2>
- Mob Rate:
×1.2→ ×1.0
- Mob Rate:
- B3 <Area 1>
- Mob Rate:
×1.2→ ×1.0
- Mob Rate:
- B3 <Area 2>
- Mob Rate:
×1.2→ ×1.0
- Mob Rate:
- B3 <Area 3>
- Mob Rate:
×1.2→ ×1.0
- Mob Rate:
- Caution Falling Down
- Mob Rate:
×2.0→ ×1.9
- Mob Rate:
- Clang and Lorang
- Mob Rate:
×1.0→ ×1.3
- Mob Rate:
- Construction Site North of Kerning City
- Mob Rate:
×1.2→ ×1.0
- Mob Rate:
- Damp Tree-Forest
- Mob Rate:
×1.0→ ×0.8
- Mob Rate:
- Dangerous Croko II
- Mob Rate:
×1.1→ ×1.0
- Mob Rate:
- Dangerous Steam
- Mob Rate:
×1.1→ ×0.7
- Mob Rate:
- Dangerous Valley II
- Mob Rate:
×0.6→ ×1.0
- Mob Rate:
- Deep Forest
- Mob Rate:
×0.9→ ×0.8
- Mob Rate:
- Deep Valley I
- Mob Rate:
×1.0→ ×0.9
- Mob Rate:
- Deep Valley III
- Mob Rate:
×1.0→ ×0.9
- Mob Rate:
- Drake Hunting Ground
- Mob Rate:
×1.0→ ×1.1
- Mob Rate:
- Drake's Meal Table
- Mob Rate:
×0.7→ ×0.6
- Mob Rate:
- East Domain of Perion
- Mob Rate:
×1.2→ ×1.0
- Mob Rate:
- East Entrance to Mushroom Town
- Mob Rate:
×0.6→ ×0.7
- Mob Rate:
- East Rocky Mountain I
- Mob Rate:
×0.8→ ×0.9
- Mob Rate:
- East Rocky Mountain II
- Mob Rate:
×0.8→ ×1.0
- Mob Rate:
- East Rocky Mountain III
- Mob Rate:
×0.8→ ×1.0
- Mob Rate:
- East Rocky Mountain IV
- Mob Rate:
×0.8→ ×0.9
- Mob Rate:
- East Rocky Mountain V
- Mob Rate:
×0.8→ ×1.2
- Mob Rate:
- East Rocky Mountain VI
- Mob Rate:
×0.8→ ×1.6
- Mob Rate:
- East Rocky Mountain VII
- Mob Rate:
×0.6→ ×0.8
- Mob Rate:
- Forest West of Henesys
- Mob Rate:
×1.5→ ×0.9
- Mob Rate:
- Golem's Temple I
- Mob Rate:
×0.5→ ×1.3
- Mob Rate:
- Golem's Temple II
- Mob Rate:
×0.6→ ×1.4
- Mob Rate:
- Golem's Temple III
- Mob Rate:
×0.6→ ×1.3
- Mob Rate:
- Golem's Temple IV
- Mob Rate:
×0.6→ ×1.5
- Mob Rate:
- Henesys
- NPCs: 10 → 11 · + Doorbell
- Hot Sand
- Mob Rate:
×1.2→ ×1.0
- Mob Rate:
- Hunting Ground in the Deep Forest I
- Mob Rate:
×0.9→ ×0.8
- Mob Rate:
- In a Small Forest
- Mob Rate:
×1.3→ ×1.1
- Mob Rate:
- Kerning City Construction Site
- Mob Rate:
×1.0→ ×0.7
- Mob Rate:
- Kerning City Middle Forest I
- Mob Rate:
×1.2→ ×1.0
- Mob Rate:
- L Forest I
- Mob Rate:
×1.3→ ×1.0
- Mob Rate:
+ 61 more changed entries not listed here. They're in the full diff file.
Quests (+53 −59 ~249)
Added (53)
- Midnight Rest Quest
- [Event] Founder's First Step
- [Event] Halloween Candies
- [Event] The Journey Begins
- [Event] Trick or Treat!
- [Event] The Fifth Mark
- [Event] The Final Mark
- [Event] The First Mark
- [Event] The Fourth Mark
- [Event] The Marks We Leave Behind
- [Event] The Second Mark
- [Event] The Third Mark
- A Lost Thank-You
- Nella's Old Memory
- Not Ready to Go Home Yet
- One More Debt to Repay
- Too Shy to Say It Himself
- Chief Stan's Signature
- Repairing the Book
- The Dark Lord's Signature
- The Faded Ink
- The Filing Error
- We Hold Your Place
- A Gift for Pia
- A Marble Made With Care
- A Promise Between Three Friends
- A Torn Letter
- A Truth Finally Known
- Materials for a Special Marble
- Once a Renowned Doctor
- Pia's Mischievous Wish
- The Price of Information
- Worn Bandages
- A Man Atoning
- A Name Never Given
- A Name She Couldn't Say
- A Name on a Note
- A Price to Pay
- A Quiet Line of Work
- An Old Grudge
- An Unknown Savior
- An Unresolved Question
- Another Lead
- A Box Hidden Long Ago
- A Craftsman's Touch
- A Memory Restored
- A Missing Comrade
- A Worn-Out Bow
- An Unbreakable Code
- Becoming a Citizen of Honor
+ 3 more added entries not listed here. They're in the full diff file.
Removed (59)
- Collecting Huckle's Magic Ingredients
- A Fairy's Insight
- Natural Adhesive
- The Roots of Regret
- The Yawning Abyss
- Tracing the Resonance
- Welcome to the Hollow
- Zelya's Map
- A Report from Corporal Easy
- A Report from Sergeant Bravo
- A Report from Staff Sergeant Charlie
- A Request from Corporal Easy
- A Request from Sergeant Bravo
- A Request from Staff Sergeant Charlie
- Missing Corporal Easy
- Missing Sergeant Bravo
- Missing Staff Sergeant Charlie
- The Road Back Home
- A Memory of Iron
- Matters of the Heart
- Nyroth's Fragile Hope
- Myra's Old Friend
- Old Friends
- A Heart of Stillness and Wood
- The Sage's Burden
- A Word from the Assistant
- Acquiring the Fairy Dust
- Acquiring the Memory Powder
- All the Map Pieces in One Place
- An Old Ring
- Athena Pierce and Her Recovery
- Collecting Wolf Skin
- Dances with Balrog and His Recovery
- Dark Lord and His Recovery
- Grendel the Really Old and His Recovery
- Hella is Found!
- Hella's Missing
- How to Restore the Cracked Black Crystal
- Looking For the Old Lady
- Looking for the Sage in Ellinia
- Looking for the Sage in Henesys
- Looking for the Sage in Kerning City
- Looking for the Sage in Perion
- One Clue
- Restoring the Map
- Spiruna's Black Crystal
- The Book of Ancient is Back!
- The Cracked Black Crystal
- The Descendent of the Author of the Book of Ancient
- The Map is in One Piece
+ 9 more removed entries not listed here. They're in the full diff file.
Changed (249)
- First Greeting with Mrs. Ming Ming, the Town Resident
- EXP Reward:
321→ 334 - Meso Reward:
351→ 409 - Reward Items: + 8× Orange · − 5× Orange
- Description (Stage 2):
Arthur, the town clerk, asked me to greet Rina, a resident of the town. Since I've become a resident here too, greeting the townspeople is a given, right Only characters at Level 12 or higher can complete this quest.→ Arthur, the town clerk, asked me to greet Mrs. Ming Ming, a resident of the town. Since I've become a resident here too, greeting the townspeople is a given, right Only characters at Level 12 or higher can complete this quest. - Description (Stage 3):
I greeted Rina, a resident of Henesys. I have a feeling we're going to get along great!→ I greeted Mrs. Ming Ming, a resident of Henesys. I have a feeling we're going to get along great!
- EXP Reward:
- Research on Plant Fossils
- Requirements: + 8× Plant Sample · − 20× Plant Sample
- EXP Reward:
1,104→ 982 - Meso Reward:
497→ 555 - Reward Items: + 15× Blue Potion · − 10× Blue Potion
- Description (Stage 2):
Dr. Betty asked me to help out as her assistant for a bit. My first task is to collect 20 Plant Samples. I can see a lot of plants covering the woods in Ellinia.→ Dr. Betty asked me to help out as her assistant for a bit. My first task is to collect 8 Plant Samples. I can see a lot of plants covering the woods in Ellinia.
- Asking After Bruce, the Town Resident
- EXP Reward:
224→ 233 - Meso Reward:
245→ 286 - Reward Items: + 8× Lemon · − 5× Lemon
- Description (Stage 2):
Arthur, the town clerk, asked me to check on Bruce, a resident of the town. Let's go see how Bruce is doing. Only characters at Level 12 or higher can complete this quest.→ Arthur, the town clerk, asked me to check on a man named Bruce, a resident of the town. Let's go see how Bruce is doing. Only characters at Level 12 or higher can complete this quest.
- EXP Reward:
- Chief Stan's Hammer
- EXP Reward:
2,812→ 3,750 - Meso Reward:
789→ 862 - Description (Stage 1):
Jay of Henesys seems to have another request.→ Mrs. Ming Ming of Henesys seems to have another request. - Description (Stage 2):
Jay of Henesys asked me to look for the Old Chief Stan's Hammer for Chief Stan. Will I be able to find it while hunting Evil Eye deep inside the Ant Tunnel Nothing is certain, but if I ever get the chance to go to the Ant Tunnel, I should look for it. Only characters at Level 27 or higher can complete this quest.→ Mrs. Ming Ming of Henesys asked me to look for the Old Chief Stan's Hammer for Chief Stan. Will I be able to find it while hunting Evil Eye deep inside the Ant Tunnel Nothing is certain, but if I ever get the chance to go to the Ant Tunnel, I should look for it. Only characters at Level 27 or higher can complete this…
- EXP Reward:
- Donating to Henesys
- Requirements: + 30× Blue Snail Shell · − 100× Blue Snail Shell
- EXP Reward:
321→ 334 - Meso Reward:
351→ 409 - Description (Stage 2):
Arthur, the town clerk, requested a donation of 100 Blue Snail Shells for Henesys. Only characters at Level 12 or higher can complete this quest.→ Arthur, the town clerk, requested a donation of 30 Blue Snail Shells for Henesys. Only characters at Level 12 or higher can complete this quest.
- Donating to Henesys
- Requirements: + 30× Mushroom Spore · − 100× Mushroom Spore
- EXP Reward:
321→ 334 - Meso Reward:
351→ 409 - Description (Stage 2):
Arthur, the town clerk, requested a donation of 100 Mushroom Spores for Henesys. Only characters at Level 12 or higher can complete this quest.→ Arthur, the town clerk, requested a donation of 30 Mushroom Spores for Henesys. Only characters at Level 12 or higher can complete this quest.
- Donating to Henesys
- Requirements: + 30× Red Snail Shell · − 100× Red Snail Shell
- EXP Reward:
321→ 334 - Meso Reward:
351→ 409 - Description (Stage 2):
Arthur, the town clerk, requested a donation of 100 Red Snail Shells for Henesys. Only characters at Level 12 or higher can complete this quest.→ Arthur, the town clerk, requested a donation of 30 Red Snail Shells for Henesys. Only characters at Level 12 or higher can complete this quest.
- Donating to Henesys
- Requirements: + 30× Squishy Liquid · − 100× Squishy Liquid
- EXP Reward:
321→ 334 - Meso Reward:
351→ 409 - Description (Stage 2):
Arthur, the town clerk, requested a donation of 100 Squishy Liquids for Henesys. Only characters at Level 12 or higher can complete this quest.→ Arthur, the town clerk, requested a donation of 30 Squishy Liquids for Henesys. Only characters at Level 12 or higher can complete this quest.
- Donating to Henesys
- Requirements: + 30× Orange Mushroom Cap · − 100× Orange Mushroom Cap
- EXP Reward:
321→ 334 - Meso Reward:
351→ 409 - Description (Stage 2):
Arthur, the town clerk, requested a donation of 100 Orange Mushroom Caps for Henesys. Only characters at Level 12 or higher can complete this quest.→ Arthur, the town clerk, requested a donation of 30 Orange Mushroom Caps for Henesys. Only characters at Level 12 or higher can complete this quest.
- Donating to Henesys
- Requirements: + 30× Green Mushroom Cap · − 100× Green Mushroom Cap
- EXP Reward:
321→ 334 - Meso Reward:
351→ 409 - Description (Stage 2):
Arthur, the town clerk, requested a donation of 100 Green Mushroom Caps for Henesys. Only characters at Level 12 or higher can complete this quest.→ Arthur, the town clerk, requested a donation of 30 Green Mushroom Caps for Henesys. Only characters at Level 12 or higher can complete this quest.
- Donating to Henesys
- Requirements: + 30× Blue Mushroom Cap · − 100× Blue Mushroom Cap
- EXP Reward:
1,104→ 982 - Meso Reward:
497→ 409 - Description (Stage 2):
Arthur, the town clerk, requested a donation of 100 Blue Mushroom Caps for Henesys. Only characters at Level 17 or higher can complete this quest.→ Arthur, the town clerk, requested a donation of 30 Blue Mushroom Caps for Henesys. Only characters at Level 17 or higher can complete this quest.
- Donating to Henesys
- Requirements: + 30× Horny Mushroom Cap · − 100× Horny Mushroom Cap
- EXP Reward:
2,306→ 2,140 - Meso Reward:
643→ 716 - Description (Stage 2):
Arthur, the town clerk, requested a donation of 100 Horny Mushroom Caps for Henesys. Only characters at Level 22 or higher can complete this quest.→ Arthur, the town clerk, requested a donation of 30 Horny Mushroom Caps for Henesys. Only characters at Level 22 or higher can complete this quest.
- Donating to Henesys
- Requirements: + 30× Charm of the Undead · − 100× Charm of the Undead
- EXP Reward:
2,306→ 2,140 - Meso Reward:
643→ 716 - Description (Stage 2):
Arthur, the town clerk, requested a donation of 100 Charm of the Undeads for Henesys. Only characters at Level 22 or higher can complete this quest.→ Arthur, the town clerk, requested a donation of 30 Charm of the Undeads for Henesys. Only characters at Level 22 or higher can complete this quest.
- Donating to Henesys
- Requirements: + 30× Wild Boar Tooth · − 100× Wild Boar Tooth
- EXP Reward:
2,306→ 2,140 - Meso Reward:
643→ 716 - Description (Stage 2):
Arthur, the town clerk, requested a donation of 100 Wild Boar Tooths for Henesys. Only characters at Level 22 or higher can complete this quest.→ Arthur, the town clerk, requested a donation of 30 Wild Boar Tooths for Henesys. Only characters at Level 22 or higher can complete this quest.
- Donating to Henesys
- Requirements: + 30× Evil Eye Tail · − 100× Evil Eye Tail
- EXP Reward:
2,812→ 3,750 - Meso Reward:
789→ 862 - Description (Stage 2):
Arthur, the town clerk, requested a donation of 100 Evil Eye Tails for Henesys. Only characters at Level 27 or higher can complete this quest.→ Arthur, the town clerk, requested a donation of 30 Evil Eye Tails for Henesys. Only characters at Level 27 or higher can complete this quest.
- Donating to Henesys
- Requirements: + 30× Ligator Skin · − 100× Ligator Skin
- EXP Reward:
3,487→ 5,850 - Meso Reward:
936→ 1,023 - Description (Stage 2):
Arthur, the town clerk, requested a donation of 100 Ligator Skins for Henesys. Only characters at Level 32 or higher can complete this quest.→ Arthur, the town clerk, requested a donation of 30 Ligator Skins for Henesys. Only characters at Level 32 or higher can complete this quest.
- Donating to Henesys
- Requirements: + 30× Curse Eye Tail · − 100× Curse Eye Tail
- EXP Reward:
3,487→ 5,850 - Meso Reward:
936→ 1,023 - Description (Stage 2):
Arthur, the town clerk, requested a donation of 100 Curse Eye Tails for Henesys. Only characters at Level 32 or higher can complete this quest.→ Arthur, the town clerk, requested a donation of 30 Curse Eye Tails for Henesys. Only characters at Level 32 or higher can complete this quest.
- Donating to Henesys
- Requirements: + 30× Lorang Claw · − 100× Lorang Claw
- EXP Reward:
4,612→ 7,310 - Meso Reward:
1,082→ 1,170 - Description (Stage 2):
Arthur, the town clerk, requested a donation of 100 4000032 for Henesys. Only characters at Level 37 or higher can complete this quest.→ Arthur, the town clerk, requested a donation of 30 Lorang Claws for Henesys. Only characters at Level 37 or higher can complete this quest.
- Donating to Henesys
- Requirements: + 30× Cold Eye Tail · − 100× Cold Eye Tail
- EXP Reward:
5,793→ 9,060 - Meso Reward:
1,228→ 1,330 - Description (Stage 2):
Arthur, the town clerk, requested a donation of 100 4000034 for Henesys. Only characters at Level 42 or higher can complete this quest.→ Arthur, the town clerk, requested a donation of 30 Cold Eye Tails for Henesys. Only characters at Level 42 or higher can complete this quest.
- Donating to Henesys
- Requirements: + 30× Tortie Shell · − 100× Tortie Shell
- EXP Reward:
7,143→ 11,400 - Meso Reward:
1,374→ 1,477 - Description (Stage 2):
Arthur, the town clerk, requested a donation of 100 4000037 for Henesys. Only characters at Level 47 or higher can complete this quest.→ Arthur, the town clerk, requested a donation of 30 Tortie Shells for Henesys. Only characters at Level 47 or higher can complete this quest.
- Donating to Henesys
- Requirements: + 30× Drake Skull · − 100× Drake Skull
- EXP Reward:
8,718→ 14,200 - Meso Reward:
1,521→ 1,638 - Description (Stage 2):
Arthur, the town clerk, requested a donation of 100 4000036 for Henesys. Only characters at Level 52 or higher can complete this quest.→ Arthur, the town clerk, requested a donation of 30 Drake Skulls for Henesys. Only characters at Level 52 or higher can complete this quest.
- Donating to Kerning City
- Requirements: + 30× Red Snail Shell · − 100× Red Snail Shell
- EXP Reward:
321→ 334 - Meso Reward:
351→ 409 - Description (Stage 2):
Roxy, the City Clerk, requested a donation of 100 Red Snail Shells for Kerning City. Only characters at Level 12 or higher can complete this quest.→ Roxy, the City Clerk, requested a donation of 30 Red Snail Shells for Kerning City. Only characters at Level 12 or higher can complete this quest.
- Donating to Kerning City
- Requirements: + 30× Orange Mushroom Cap · − 100× Orange Mushroom Cap
- EXP Reward:
321→ 334 - Meso Reward:
351→ 409 - Description (Stage 2):
Roxy, the City Clerk, requested a donation of 100 Orange Mushroom Caps for Kerning City. Only characters at Level 12 or higher can complete this quest.→ Roxy, the City Clerk, requested a donation of 30 Orange Mushroom Caps for Kerning City. Only characters at Level 12 or higher can complete this quest.
- Donating to Kerning City
- Requirements: + 30× Leaf · − 100× Leaf
- EXP Reward:
321→ 334 - Meso Reward:
351→ 409 - Description (Stage 2):
Roxy, the City Clerk, requested a donation of 100 Leafs for Kerning City. Only characters at Level 12 or higher can complete this quest.→ Roxy, the City Clerk, requested a donation of 30 Leafs for Kerning City. Only characters at Level 12 or higher can complete this quest.
- Donating to Kerning City
- Requirements: + 30× Pig's Ribbon · − 100× Pig's Ribbon
- EXP Reward:
321→ 334 - Meso Reward:
351→ 409 - Description (Stage 2):
Roxy, the City Clerk, requested a donation of 100 Pig's Ribbons for Kerning City. Only characters at Level 12 or higher can complete this quest.→ Roxy, the City Clerk, requested a donation of 30 Pig's Ribbons for Kerning City. Only characters at Level 12 or higher can complete this quest.
- Donating to Kerning City
- Requirements: + 30× Octopus Leg · − 100× Octopus Leg
- EXP Reward:
321→ 334 - Meso Reward:
351→ 409 - Description (Stage 2):
Roxy, the City Clerk, requested a donation of 100 Octopus Legs for Kerning City. Only characters at Level 12 or higher can complete this quest.→ Roxy, the City Clerk, requested a donation of 30 Octopus Legs for Kerning City. Only characters at Level 12 or higher can complete this quest.
- Donating to Kerning City
- Requirements: + 30× Bubbling's Huge Bubble · − 100× Bubbling's Huge Bubble
- EXP Reward:
321→ 334 - Meso Reward:
351→ 409 - Description (Stage 2):
Roxy, the City Clerk, requested a donation of 100 Bubbling's Huge Bubbles for Kerning City. Only characters at Level 12 or higher can complete this quest.→ Roxy, the City Clerk, requested a donation of 30 Bubbling's Huge Bubbles for Kerning City. Only characters at Level 12 or higher can complete this quest.
- Donating to Kerning City
- Requirements: + 30× Firewood · − 100× Firewood
- EXP Reward:
1,104→ 982 - Meso Reward:
497→ 555 - Description (Stage 2):
Roxy, the City Clerk, requested a donation of 100 Firewoods for Kerning City. Only characters at Level 17 or higher can complete this quest.→ Roxy, the City Clerk, requested a donation of 30 Firewood for Kerning City. Only characters at Level 17 or higher can complete this quest.
- Donating to Kerning City
- Requirements: + 30× Stirge Wing · − 100× Stirge Wing
- EXP Reward:
2,306→ 2,140 - Meso Reward:
643→ 716 - Description (Stage 2):
Roxy, the City Clerk, requested a donation of 100 Stirge Wings for Kerning City. Only characters at Level 22 or higher can complete this quest.→ Roxy, the City Clerk, requested a donation of 30 Stirge Wings for Kerning City. Only characters at Level 22 or higher can complete this quest.
- Donating to Kerning City
- Requirements: + 30× Charm of the Undead · − 100× Charm of the Undead
- EXP Reward:
2,306→ 2,140 - Meso Reward:
643→ 716 - Description (Stage 2):
Roxy, the City Clerk, requested a donation of 100 Charm of the Undeads for Kerning City. Only characters at Level 22 or higher can complete this quest.→ Roxy, the City Clerk, requested a donation of 30 Charm of the Undeads for Kerning City. Only characters at Level 22 or higher can complete this quest.
- Donating to Kerning City
- Requirements: + 30× Wild Boar Tooth · − 100× Wild Boar Tooth
- EXP Reward:
2,306→ 2,140 - Meso Reward:
643→ 716 - Description (Stage 2):
Roxy, the City Clerk, requested a donation of 100 Wild Boar Tooths for Kerning City. Only characters at Level 22 or higher can complete this quest.→ Roxy, the City Clerk, requested a donation of 30 Wild Boar Tooths for Kerning City. Only characters at Level 22 or higher can complete this quest.
- Donating to Kerning City
- Requirements: + 30× Evil Eye Tail · − 100× Evil Eye Tail
- EXP Reward:
2,812→ 3,750 - Meso Reward:
789→ 862 - Description (Stage 2):
Roxy, the City Clerk, requested a donation of 100 Evil Eye Tails for Kerning City. Only characters at Level 27 or higher can complete this quest.→ Roxy, the City Clerk, requested a donation of 30 Evil Eye Tails for Kerning City. Only characters at Level 27 or higher can complete this quest.
- Donating to Kerning City
- Requirements: + 30× Ligator Skin · − 100× Ligator Skin
- EXP Reward:
3,487→ 5,850 - Meso Reward:
936→ 1,023 - Description (Stage 2):
Roxy, the City Clerk, requested a donation of 100 Ligator Skins for Kerning City. Only characters at Level 32 or higher can complete this quest.→ Roxy, the City Clerk, requested a donation of 30 Ligator Skins for Kerning City. Only characters at Level 32 or higher can complete this quest.
- Donating to Kerning City
- Requirements: + 30× Fire Boar's Tooth · − 100× Fire Boar's Tooth
- EXP Reward:
3,487→ 5,850 - Meso Reward:
936→ 1,023 - Description (Stage 2):
Roxy, the City Clerk, requested a donation of 100 Fire Boar's Tooths for Kerning City. Only characters at Level 32 or higher can complete this quest.→ Roxy, the City Clerk, requested a donation of 30 Fire Boar's Tooths for Kerning City. Only characters at Level 32 or higher can complete this quest.
- Donating to Kerning City
- Requirements: + 30× Tablecloth · − 100× Tablecloth
- EXP Reward:
3,487→ 5,850 - Meso Reward:
936→ 1,023 - Description (Stage 2):
Roxy, the City Clerk, requested a donation of 100 Tablecloths for Kerning City. Only characters at Level 32 or higher can complete this quest.→ Roxy, the City Clerk, requested a donation of 30 Tablecloths for Kerning City. Only characters at Level 32 or higher can complete this quest.
- Donating to Kerning City
- Requirements: + 30× Lupin's Banana · − 100× Lupin's Banana
- EXP Reward:
4,612→ 7,310 - Meso Reward:
1,082→ 1,170 - Description (Stage 2):
Roxy, the City Clerk, requested a donation of 100 Lupin's Bananas for Kerning City. Only characters at Level 37 or higher can complete this quest.→ Roxy, the City Clerk, requested a donation of 30 Lupin's Bananas for Kerning City. Only characters at Level 37 or higher can complete this quest.
- Donating to Kerning City
- Requirements: + 30× Cold Eye Tail · − 100× Cold Eye Tail
- EXP Reward:
5,793→ 9,060 - Meso Reward:
1,228→ 1,330 - Description (Stage 2):
Roxy, the City Clerk, requested a donation of 100 Cold Eye Tails for Kerning City. Only characters at Level 42 or higher can complete this quest.→ Roxy, the City Clerk, requested a donation of 30 Cold Eye Tails for Kerning City. Only characters at Level 42 or higher can complete this quest.
- Donating to Kerning City
- Requirements: + 30× Tortie Shell · − 100× Tortie Shell
- EXP Reward:
7,143→ 11,400 - Meso Reward:
1,374→ 1,477 - Description (Stage 2):
Roxy, the City Clerk, requested a donation of 100 Tortie Shells for Kerning City. Only characters at Level 47 or higher can complete this quest.→ Roxy, the City Clerk, requested a donation of 30 Tortie Shells for Kerning City. Only characters at Level 47 or higher can complete this quest.
- Donating to Kerning City
- Requirements: + 30× Medicine With Weird Vibes · − 100× Medicine With Weird Vibes
- EXP Reward:
8,718→ 14,200 - Meso Reward:
1,521→ 1,638 - Description (Stage 2):
Roxy, the City Clerk, requested a donation of 100 Medicine With Weird Vibess for Kerning City. Only characters at Level 52 or higher can complete this quest.→ Roxy, the City Clerk, requested a donation of 30 Medicine With Weird Vibess for Kerning City. Only characters at Level 52 or higher can complete this quest.
- [Deep Forest of Patience] John's Last Present
- Level Requirement:
45→ 65 - EXP Reward:
6,581→ 25,900 - Meso Reward:
1,316→ 2,032 - Reward Items: + Pink-Flowered Earrings · − Pansy Earrings
- Level Requirement:
- [Deep Forest of Patience] John's Present
- Level Requirement:
45→ 65 - EXP Reward:
6,581→ 25,900 - Meso Reward:
1,316→ 2,032 - Reward Items: + Dark Clench, Dark Manute, Dark Garner, Steel Pow · − Dark Knuckle, Dark Arten, Dark Brace, Dark Cleave
- Level Requirement:
- [Forest of Patience] Sabitrama's Anti-Aging Medicine
- Level Requirement:
25→ 50 - Chain Length:
2→ none - EXP Reward:
2,587→ 12,900 - Meso Reward:
731→ 1,579
- Level Requirement:
- A Carpenter in My Own Right!
- EXP Reward:
2,587→ 3,060 - Meso Reward:
0→ 804 - Description (Stage 1):
It seems Vicious, the carpenter of Henesys, is finally ready to acknowledge my woodworking skills.→ It seems Vicious, the carpenter of Henesys, is finally ready to acknowledge my woodcrafting skills.
- EXP Reward:
- Alex's Request
- EXP Reward:
959→ 819 - Meso Reward:
368→ 409 - Reward Items: 0 → 1 · + 5× Meat
- EXP Reward:
- Arcon's Blood?
- EXP Reward:
2,193→ 1,870 - Meso Reward:
614→ 687 - Reward Items: + 20× Blue Potion · − 15× Blue Potion
- EXP Reward:
- Asking After Alex, the Town Resident
- Asking After Anne, the Town Resident
- Asking After Athena Pierce
- EXP Reward:
2,440→ 4,095 - Meso Reward:
655→ 716 - Reward Items: + 8× Blue Potion · − 5× Blue Potion
- EXP Reward:
- Asking After Camila, the Town Resident
- Asking After Chief Stan
- EXP Reward:
2,440→ 4,095 - Meso Reward:
655→ 716 - Reward Items: + 8× Blue Potion · − 5× Blue Potion
- EXP Reward:
+ 199 more changed entries not listed here. They're in the full diff file.
Equipment (+4 ~14)
Changed (14)
Triple-Tipped Zamadar- Job Requirement:
Thief→ Warrior/Thief - Attack Speed:
Fast→ Faster - Attack Speed:
4→ 3 - ATK:
35→ 34 - Req. DEX:
11→ none - Req. STR:
none→ 11
- Job Requirement:
Iron Dagger- Job Requirement:
Warrior/Thief→ Thief - Attack Speed:
Faster→ Fast - Attack Speed:
3→ 4 - Req. DEX:
none→ 20 - Req. STR:
20→ none
- Job Requirement:
Bazlud- Job Requirement:
Thief→ Warrior/Thief - Attack Speed:
Fast→ Faster - Attack Speed:
4→ 3 - ATK:
63→ 62
- Job Requirement:
Coconut Knife- Job Requirement:
Warrior/Thief→ Thief - Attack Speed:
Faster→ Fast - Attack Speed:
3→ 4 - ATK:
35→ 38
- Job Requirement:
Stinger- Job Requirement:
Thief→ Warrior/Thief - Attack Speed:
Fast→ Faster - Attack Speed:
4→ 3 - ATK:
40→ 39
- Job Requirement:
Cass- ATK:
45→ 47
- ATK:
Gold Burgonet Helm- Name:
Gold Burgernet Helm→ Gold Burgonet Helm
- Name:
Golden River- ATK:
85→ 87
- ATK:
Henesys Earrings- MP:
none→ 7
- MP:
Iron Burgonet Helm- Name:
Iron Burgernet Helm→ Iron Burgonet Helm
- Name:
Kerning City Earrings- MP:
none→ 7
- MP:
Orihalcon Burgonet Helm- Name:
Orihalcon Burgernet Helm→ Orihalcon Burgonet Helm
- Name:
Sai- ATK:
65→ 67
- ATK:
Serpent's Coil- ATK:
75→ 77
- ATK:
Items (+305 ~87)
Added (305)
3x EXP Coupon (15 min)
Adventurer's Journal
Adventurer's Journal - Page 2
Adventurer's Journal - Page 3
Adventurer's Journal - Page 4
Adventurer's Journal - Page 5
Adventurer's Journal - Page 6
Atmospheric Effect Box
Aura Face Coupon
Aura Outfit Set
Aurora Stamp
Blue Malady's Candy
Blue Potion
Cake
Compensation Box
Compensation Box
Compensation Box
Compensation Box
Compensation Box
Fern Face Coupon
Fern Hair Coupon
Fern Outfit Set
Fern's Clothes Selector Coupon
Founder's Chat Ring Exchange Coupon
Founder's Label Ring Exchange Coupon
Founder's Thief Avatar Set
Frieren Clothes Selector Coupon
Frieren Face Coupon
Frieren Hair (Ringlets) Coupon
Frieren Hair (Sleep) Coupon
Frieren Hair Coupon
Frieren Outfit Set
Frieren Outfit Set (Ringlets)
Frieren Outfit Set (Sleep)
Gift Box
Green Malady's Candy
Himmel Face Coupon
Himmel Hair Coupon
Himmel Outfit Set
Inkwell's Blessing
Jr. Balrog Invasion
L gner Face Coupon
L gner Outfit Set
Linie Face Coupon
Linie Outfit Set
Manji Avatar Set
MapleStory Fest 2026 Chat Ring Exchange Coupon
MapleStory Fest 2026 Gift Box (Gold)
MapleStory Fest 2026 Label Ring Exchange Coupon
MapleStory Fest 2026 Special Hat Exchange Box (Bronze)
+ 255 more added entries not listed here. They're in the full diff file.
Changed (87)
1.5x EXP Coupon (15 min)- Name:
2x EXP Coupon (30 min)→ 1.5x EXP Coupon (15 min) - Description:
Double-click to receive a 2x EXP buff for 30 minutes. Effect does not stack with similar event buffs.→ Double-click to receive a 1.5x EXP buff for 15 minutes. Effect does not stack with similar event buffs.
- Name:
2x EXP Coupon (15 min)- Name:
3x EXP Coupon (15 min)→ 2x EXP Coupon (15 min) - Description:
Double-click to receive a 3x EXP buff for 15 minutes. Effect does not stack with similar event buffs.→ Double-click to receive a 2x EXP buff for 15 minutes. Effect does not stack with similar event buffs.
- Name:
GM's Blessing of the Keen Eye- Name:
GM's Blessing of Precision→ GM's Blessing of the Keen Eye - Description:
A special blessing from the GM that sharpens your senses. Accuracy +20 Stacks with other boost effects. Effects disappear upon relogin.→ A special blessing from the GM that hones your instincts for a lethal strike. Critical Rate +10% Stacks with other boost effects. Effects disappear upon relogin.
- Name:
MapleStory Fest 2026 Gift Box (Bronze)- Name:
Hired Merchants Box→ MapleStory Fest 2026 Gift Box (Bronze) - Description:
Double-click to open it and receive one random Hired Merchant item.→ Double-click to obtain the items below: - MapleStory Fest 2026 Label Ring Exchange Coupon x1 - MapleStory Fest 2026 Chat Ring Exchange Coupon x1 - MapleStory Fest 2026 Special Hat Exchange Box (Bronze) x1
- Name:
MapleStory Fest 2026 Gift Box (Silver)- Name:
Atmospheric Effect Box→ MapleStory Fest 2026 Gift Box (Silver) - Description:
Double-click to open it and receive one random atmospheric effect item.→ Double-click to obtain the items below: - MapleStory Fest 2026 Label Ring Exchange Coupon x1 - MapleStory Fest 2026 Chat Ring Exchange Coupon x1 - MapleStory Fest 2026 Special Hat Exchange Box (Silver) x1
- Name:
Bain's Spiky Collar- Description:
A collar stolen from Bain. Spiked in everywhich way, enough for it to be a threat to someone.→ A collar taken from a Bain, bristling with spikes sharp enough to be dangerous.
- Description:
Binding Bridle- Description:
The bridle that bound Master Death Teddy's hand and the Teddys.→ A bridle used by a Master Death Teddy to bind its Teddy dolls.
- Description:
Bloctopus Key Chain- Description:
A small, octopus-shaped key chain made out of plastic.→ A small, octopus-shaped keychain made of plastic.
- Description:
Blue Toy Block- Description:
A toy block that's a part of Golem.→ A blue toy block that once formed part of a Golem.
- Description:
Buffoon's Grandpa Clock- Description:
An old, humongous grandfather's clock Buffoon uses as a weapon.→ A massive, old grandfather clock that a Buffoon wields as a weapon.
- Description:
Buffy Hat- Description:
A multi-colored hat from Buffy.→ A multicolored hat that belonged to a Buffy.
- Description:
Cellion Tail- Description:
A tail removed from Cellion. Very soft and scorching hot.→ A tail cut from a Cellion, soft to the touch but scorching hot.
- Description:
Cerebes Tooth- Description:
A tooth removed from Cerebes. Very long and massive, enough for it to be a threat to someone.→ A tooth cut from a Cerebes, long and massive enough to be used as a weapon.
- Description:
Cheap Battery- Description:
A cheap battery from the inside of a robot. Looks like it still can be used for a little bit.→ A cheap battery pulled from inside a robot. Looks like it's still got a little charge left.
- Description:
Chief Gray's Sign- Description:
A sign only the Chief Grays have. The mystical power that the Chief Gray's possess seem to originate from it.→ A mystical emblem carried only by Chief Grays. It seems to be the source of the power they wield.
- Description:
Clock Spring- Description:
A tiny spring of the clock.→ A tiny spring, one of a clock's inner parts.
- Description:
Cog- Description:
An important part of a clock.→ An important part of a clock's inner workings.
- Description:
Dark Jr. Yeti Skin- Description:
A skin cut out of Dark Jr. Yeti. Consists of rough, black hair.→ A pelt cut from a Dark Jr. Yeti, made of coarse black fur.
- Description:
Dark Leatty Furball- Description:
Dark Leatty's Furball. So soft and small that it looks like it may just float away.→ A furball from a Dark Leatty, soft and small enough that it looks like it might float away.
- Description:
Dark Nependeath Seed- Description:
A seed cut out of Dark Nependeath. Should be handled with care, because it's poisonous with thorns around it.→ A seed cut from a Dark Nependeath. It's poisonous and covered in thorns, so handle it with care.
- Description:
Dark Pepe Beak- Description:
A beak cut out of Dark Pepe. Solid and black-colored.→ A beak cut from a Dark Pepe, sturdy and black in color.
- Description:
Dark Yeti Horn- Description:
A horn cut out of Dark Yeti. Very solid and hard to break.→ A horn cut from a Dark Yeti, sturdy and difficult to break.
- Description:
Deep Buffoon's Rock Piece- Description:
A rock piece that Deep Buffoon donned on its waist. Quite heavy.→ A heavy stone fragment that a Deep Buffoon wears at its waist.
- Description:
Dual Pirate's Propeller- Description:
A propeller of the boat that Dual Pirate rides on.→ A propeller from a Dual Pirate's ship.
- Description:
Evil Spirit- Description:
The heart of the Dark Clock is broken, and the charm is stuck on it, but it's still not fully sealed up. As a result, it gives off black aura all around it.→ The shattered core of a Dark Clock, bound with a charm that hasn't fully sealed it. A dark aura still leaks out from within.
- Description:
Fire Sentinel Shellpiece- Description:
A hard shellpiece that's a part of Fire Sentinel.→ A hard fragment of shell that once formed part of a Fire Sentinel's body.
- Description:
Firebomb Flame- Description:
A collection of sparks from Firebomb. Scorching hot, looking to explode any minute.→ A cluster of sparks gathered from a Firebomb, scorching hot and looking ready to explode any second.
- Description:
Fly-Eye Wing- Description:
A wing removed from Fly-Eye. Spiky and very dirty.→ A wing taken from a Fly-Eye, spiked and caked in grime.
- Description:
Free Spirit- Description:
A soul that used to be stuck on the back of Master Soul Teddy. The soul is now set free, and it's smiling.→ A soul once bound to the back of a Master Soul Teddy, now set free, and smiling.
- Description:
Gatekeeper Armband- Description:
An armband from the Gatekeeper.→ An armband that fell from a Gatekeeper's body.
- Description:
Ghost Pirate Key- Description:
A key stuck on the boat that Pirate was riding on.→ A key mounted on a Ghost Pirate's ship.
- Description:
Gigantic Viking Hat- Description:
A huge hat that Gigantic Viking donned.→ An enormous hat worn by a Gigantic Viking.
- Description:
Grupin Tail- Description:
A tail removed from Grupin. Very soft and ice cold.→ A tail cut from a Grupin, soft to the touch and ice cold.
- Description:
Hard Walnut- Description:
A hard walnut that may have been nibbled away before.→ A hard walnut that looks like something's already taken a few bites out of it.
- Description:
Hector Tail- Description:
A tail cut out of Hector. Brown, and a tad rough.→ A tail cut from a Hector. Brown, and a little rough to the touch.
- Description:
Ice Piece- Description:
An ice piece formed after the death of Grim Phantom Watch.→ A fragment of ice left behind when a Grim Phantom Watch met its end.
- Description:
Ice Sentinel Shellpiece- Description:
A hard shellpiece that's a part of Ice Sentinel.→ A hard fragment of shell that once formed part of an Ice Sentinel's body.
- Description:
Jr. Cerebes Tooth- Description:
A tooth removed from Jr. Cerebes. Very small and dense, it also looks very hard to break.→ A tooth taken from a Jr. Cerebes, small and dense, and tough to break despite its size.
- Description:
Jr. Pepe's Fish- Description:
A snackery of Jr. Pepe : a live, fresh fish.→ A small, live fish that a Jr. Pepe kept around as a snack.
- Description:
Jr. Yeti Skin- Description:
A skin cut out of Jr. Yeti. Very soft and full of white fur.→ A pelt cut from a Jr. Yeti, soft and covered in white fur.
- Description:
Lazy Buffy Marble- Description:
A marble from the tip of the hat that Lazy Buffy wore. Seems to have a mystierious power hidden in it.→ A marble from the tip of a hat worn by a Lazy Buffy. It seems to hold some mysterious power inside.
- Description:
Leatty Furball- Description:
Leatty's Furball. So soft and small that it looks like it may just float away.→ A furball from a Leatty, soft and small enough that it looks like it might float away.
- Description:
Lioner Tail- Description:
A tail removed from Lioner. Very soft and electric.→ A tail cut from a Lioner, soft to the touch and crackling with electricity.
- Description:
Lucida Tail- Description:
A tail removed from Lucida. It is overflowing with evil force.→ A tail cut from a Lucida, brimming with dark energy.
- Description:
Lunar Pixie's Moonpiece- Description:
A piece of moon dropped by Lunar Pixie. It glows beautifully.→ A fragment of moon dropped by a Lunar Pixie. It glows with a beautiful light.
- Description:
Luster Pixie's Sunpiece- Description:
A piece of sun dropped by Luster Pixie. It glows beautifully.→ A fragment of sun dropped by a Luster Pixie. It glows with a beautiful light.
- Description:
Lycanthrope Toenail- Description:
A toenail cut out of Werewolf. Better be careful, because it's not only really sharp, but almost unbreakable.→ A toenail cut from a Lycanthrope, razor sharp and nearly impossible to break.
- Description:
MT-09's Fuel- Description:
A fuel tank of MT-09 that contains unknown liquid. Looks like it has a lot of punch even with a small amount.→ A fuel tank from an MT-09, filled with an unidentified liquid. Even a small amount seems to pack considerable power.
- Description:
Mateon's Tentacle- Description:
Mateon's tentacle, which collects lots of information.→ A tentacle from a Mateon, used to gather all kinds of information.
- Description:
Mecateon's Laser Gun- Description:
A laser gun that Mecateon carries. There seems to be a special way of making this work.→ A laser gun carried by a Mecateon. It seems to have some special trick to operating it.
- Description:
+ 37 more changed entries not listed here. They're in the full diff file.
Scrolls (~28)
Changed (28)
Bow Attack Scroll: Chaos- Description:
Improves Weapon Attack on bows. Success rate: 10%, Weapon Attack +4 Upon failure, the item has a 50% chance to be destroyed.→ Improves Weapon Attack on bows. Success rate: 10%, Weapon Attack +5 Upon failure, the item has a 50% chance to be destroyed.
- Description:
Bow Attack Scroll: Greater- Description:
Improves Weapon Attack on bows. Success rate: 10%, Weapon Attack +3→ Improves Weapon Attack on bows. Success rate: 10%, Weapon Attack +4
- Description:
Claw Attack Scroll: Chaos- Description:
Improves Weapon Attack on claws. Success rate: 10%, Weapon Attack +4 Upon failure, the item has a 50% chance to be destroyed.→ Improves Weapon Attack on claws. Success rate: 10%, Weapon Attack +5 Upon failure, the item has a 50% chance to be destroyed.
- Description:
Claw Attack Scroll: Greater- Description:
Improves Weapon Attack on claws. Success rate: 10%, Weapon Attack +3→ Improves Weapon Attack on claws. Success rate: 10%, Weapon Attack +4
- Description:
Crossbow Attack Scroll: Chaos- Description:
Improves Weapon Attack on crossbows. Success rate: 10%, Weapon Attack +4 Upon failure, the item has a 50% chance to be destroyed.→ Improves Weapon Attack on crossbows. Success rate: 10%, Weapon Attack +5 Upon failure, the item has a 50% chance to be destroyed.
- Description:
Crossbow Attack Scroll: Greater- Description:
Improves Weapon Attack on crossbows. Success rate: 10%, Weapon Attack +3→ Improves Weapon Attack on crossbows. Success rate: 10%, Weapon Attack +4
- Description:
Dagger Attack Scroll: Chaos- Description:
Improves Weapon Attack on daggers. Success rate: 10%, Weapon Attack +4 Upon failure, the item has a 50% chance to be destroyed.→ Improves Weapon Attack on daggers. Success rate: 10%, Weapon Attack +5 Upon failure, the item has a 50% chance to be destroyed.
- Description:
Dagger Attack Scroll: Greater- Description:
Improves Weapon Attack on daggers. Success rate: 10%, Weapon Attack +3→ Improves Weapon Attack on daggers. Success rate: 10%, Weapon Attack +4
- Description:
One-Handed Axe Attack Scroll: Chaos- Description:
Improves Weapon Attack on one-handed axes. Success rate: 10%, Weapon Attack +4 Upon failure, the item has a 50% chance to be destroyed.→ Improves Weapon Attack on one-handed axes. Success rate: 10%, Weapon Attack +5 Upon failure, the item has a 50% chance to be destroyed.
- Description:
One-Handed Axe Attack Scroll: Greater- Description:
Improves Weapon Attack on one-handed axes. Success rate: 10%, Weapon Attack +3→ Improves Weapon Attack on one-handed axes. Success rate: 10%, Weapon Attack +4
- Description:
One-Handed Blunt Weapon Attack Scroll: Chaos- Description:
Improves Weapon Attack on one-handed blunt weapons. Success rate: 10%, Weapon Attack +4 Upon failure, the item has a 50% chance to be destroyed.→ Improves Weapon Attack on one-handed blunt weapons. Success rate: 10%, Weapon Attack +5 Upon failure, the item has a 50% chance to be destroyed.
- Description:
One-Handed Blunt Weapon Attack Scroll: Greater- Description:
Improves Weapon Attack on one-handed blunt weapons. Success rate: 10%, Weapon Attack +3→ Improves Weapon Attack on one-handed blunt weapons. Success rate: 10%, Weapon Attack +4
- Description:
One-Handed Sword Attack Scroll: Chaos- Description:
Improves Weapon Attack on one-handed swords. Success rate: 10%, Weapon Attack +4 Upon failure, the item has a 50% chance to be destroyed.→ Improves Weapon Attack on one-handed swords. Success rate: 10%, Weapon Attack +5 Upon failure, the item has a 50% chance to be destroyed.
- Description:
One-Handed Sword Attack Scroll: Greater- Description:
Improves Weapon Attack on one-handed swords. Success rate: 10%, Weapon Attack +3→ Improves Weapon Attack on one-handed swords. Success rate: 10%, Weapon Attack +4
- Description:
Polearm Attack Scroll: Chaos- Description:
Improves Weapon Attack on polearms. Success rate: 10%, Weapon Attack +4 Upon failure, the item has a 50% chance to be destroyed.→ Improves Weapon Attack on polearms. Success rate: 10%, Weapon Attack +5 Upon failure, the item has a 50% chance to be destroyed.
- Description:
Polearm Attack Scroll: Greater- Description:
Improves Weapon Attack on polearms. Success rate: 10%, Weapon Attack +3→ Improves Weapon Attack on polearms. Success rate: 10%, Weapon Attack +4
- Description:
Spear Attack Scroll: Chaos- Description:
Improves Weapon Attack on spears. Success rate: 10%, Weapon Attack +4 Upon failure, the item has a 50% chance to be destroyed.→ Improves Weapon Attack on spears. Success rate: 10%, Weapon Attack +5 Upon failure, the item has a 50% chance to be destroyed.
- Description:
Spear Attack Scroll: Greater- Description:
Improves Weapon Attack on spears. Success rate:10%, Weapon Attack +3→ Improves Weapon Attack on spears. Success rate:10%, Weapon Attack +4
- Description:
Staff Magic Attack Scroll: Chaos- Description:
Improves Magic Attack on staves. Success rate: 10%, Magic Attack +8 Upon failure, the item has a 50% chance to be destroyed.→ Improves Magic Attack on staves. Success rate: 10%, Magic Attack +10 Upon failure, the item has a 50% chance to be destroyed.
- Description:
Staff Magic Attack Scroll: Greater- Description:
Improves Magic Attack on staves. Success rate: 10%, Magic Attack +6→ Improves Magic Attack on staves. Success rate: 10%, Magic Attack +8
- Description:
Two-handed Axe Attack Scroll: Chaos- Description:
Improves Weapon Attack on two-handed axes. Success rate: 10%, Weapon Attack +4 Upon failure, the item has a 50% chance to be destroyed.→ Improves Weapon Attack on two-handed axes. Success rate: 10%, Weapon Attack +5 Upon failure, the item has a 50% chance to be destroyed.
- Description:
Two-handed Axe Attack Scroll: Greater- Description:
Improves Weapon Attack on two-handed axes. Success rate: 10%, Weapon Attack +3→ Improves Weapon Attack on two-handed axes. Success rate: 10%, Weapon Attack +4
- Description:
Two-handed Blunt Weapon Attack Scroll: Chaos- Description:
Improves Weapon Attack on two-handed blunt weapons. Success rate: 10%, Weapon Attack +4 Upon failure, the item has a 50% chance to be destroyed.→ Improves Weapon Attack on two-handed blunt weapons. Success rate: 10%, Weapon Attack +5 Upon failure, the item has a 50% chance to be destroyed.
- Description:
Two-handed Blunt Weapon Attack Scroll: Greater- Description:
Improves Weapon Attack on two-handed blunt weapons. Success rate: 10%, Weapon Attack +3→ Improves Weapon Attack on two-handed blunt weapons. Success rate: 10%, Weapon Attack +4
- Description:
Two-handed Sword Attack Scroll: Chaos- Description:
Improves Weapon Attack on two-handed swords. Success rate: 10%, Weapon Attack +4 Upon failure, the item has a 50% chance to be destroyed.→ Improves Weapon Attack on two-handed swords. Success rate: 10%, Weapon Attack +5 Upon failure, the item has a 50% chance to be destroyed.
- Description:
Two-handed Sword Attack Scroll: Greater- Description:
Improves Weapon Attack on two-handed swords. Success rate: 10%, Weapon Attack +3→ Improves Weapon Attack on two-handed swords. Success rate: 10%, Weapon Attack +4
- Description:
Wand Magic Attack Scroll: Chaos- Description:
Improves Magic Attack on wands. Success rate: 10%, Magic Attack +8 Upon failure, the item has a 50% chance to be destroyed.→ Improves Magic Attack on wands. Success rate: 10%, Magic Attack +10 Upon failure, the item has a 50% chance to be destroyed.
- Description:
Wand Magic Attack Scroll: Greater- Description:
Improves Magic Attack on wands. Success rate: 10%, Magic Attack +6→ Improves Magic Attack on wands. Success rate: 10%, Magic Attack +8
- Description:
Crafting Recipes (~11)
Changed (11)
Gold Burgonet Helm- Result:
Gold Burgernet Helm→ Gold Burgonet Helm - Ingredients: + Iron Burgonet Helm · − Iron Burgernet Helm
- Result:
Orihalcon Burgonet Helm- Result:
Orihalcon Burgernet Helm→ Orihalcon Burgonet Helm - Ingredients: + Iron Burgonet Helm · − Iron Burgernet Helm
- Result:
Cape DEX Scroll: Lesser- Meso Cost:
10,000 mesos→ 20,000 mesos
- Meso Cost:
Cape INT Scroll: Lesser- Meso Cost:
10,000 mesos→ 20,000 mesos
- Meso Cost:
Cape LUK Scroll: Lesser- Meso Cost:
10,000 mesos→ 20,000 mesos
- Meso Cost:
Cape STR Scroll: Lesser- Meso Cost:
10,000 mesos→ 20,000 mesos
- Meso Cost:
Earring DEX Scroll: Lesser- Meso Cost:
10,000 mesos→ 20,000 mesos
- Meso Cost:
Earring INT Scroll: Lesser- Meso Cost:
10,000 mesos→ 20,000 mesos
- Meso Cost:
Earring LUK Scroll: Lesser- Meso Cost:
10,000 mesos→ 20,000 mesos
- Meso Cost:
Earring STR Scroll: Lesser- Meso Cost:
10,000 mesos→ 20,000 mesos
- Meso Cost:
Gloves Crit. Rate Scroll: Lesser- Meso Cost:
10,000 mesos→ 20,000 mesos
- Meso Cost:
Beauty (+52 ~1)
Added (52)
- Bright Eyes
- Bulbous-Eyed Face
- Confused Look
- Existentially Tired Face
- Intelligent Eyes
- Odd Eye
- Olivia Face
- Posh Look
- Prim Face
- Pure Gaze
- Round Eyed Face
- Tender Love
- bel Face
- Almond Face
- Aura Face
- Confused Look
- Crystal Face
- Distant Gaze
- Fern Face
- Frieren Face
- Himmel Face
- Innocent Gaze
- L gner Face
- Linie Face
- Moonlight Eyes
- Mysterious Face
- Oliver Face
- Puppy Eyes Face
- Round-Eyed Face
- Stark Face
- Black Kitty Hair
- Black Romantic Braid Hair
- Fluffy Pigtails
- Grace Hair
- Ponytail-to-the-Side
- Side Ponytail
- Vivacious Wavy Hair
- bel Hair
- Angelcakes Hair
- Bed Head Hair
- Black Artist Hair
- Black Wild Tangles Hair
- Fern Hair
- Frieren Hair
- Frieren Hair (Ringlets)
- Frieren Hair (Sleep)
- Himmel Hair
- Prince Cut Hair
- Short Regent Cut
- Stark Hair
+ 2 more added entries not listed here. They're in the full diff file.
Changed (1)
- Metrosexual Hair
- Name:
Caspia Hair→ Metrosexual Hair
- Name:
Cash Shop (+2,373 −13 ~175)
Cash Shop entries as listed in the client. Whether an item is actually on sale is decided on Nexon's side; see our Cash Shop coverage.
Added (2,373)
- (unnamed, ID 1017046)
- (unnamed, ID 1077206)
- bel's Clothes
- bel's Gloves
- bel's Shoes
- bel's Staff
- "A" Cap
- "Black Tie Affair" Dress Pants
- "Black Tie Affair" Dress Shirt
- 3D Glasses
- 5-Starred Red Paint (China)
- 6th Anniversary Cone Hat
- 6th Anniversary Party Glasses
- 6th Anniversary Party Hat
- 6th Anniversary Top Hat
- 6th B-Day Party Glasses
- 80's Knit Pullover
- A Ladylike Hat
- Acorn Headgear
- Acorn Helmet
- Adhesive Bandage
- Aerial Mystic Black Silk Hat
- Aerial Mystic Black Silk Ribbon
- Aerial Wave Cape
- Alchemist Hat
- Alchemist Overall
- Alchemist Overall
- Alchemist Potion Weapon
- Alchemist Shoes
- Alice Rabbit Hat
- Alice's Teacup
- Alien Mug
- All-Star Blue Jeans
- Allergic Reaction
- Alligator Tube
- Alpha Seraphim
- Alphabet Glasses
- Alps Girl
- Altair Earrings
- Amber Musical Note
- Amethyst Musical Note
- Amorian Pink Skirt
- Ancient Korean Bow
- Angel Headband
- Angel Label Ring
- Angel Word Bubble Ring
- Angelic Navy Cap
- Angelic Ribbon
- Angora Hat
- Angora Mustang
+ 2,323 more added entries not listed here. They're in the full diff file.
Removed (13)
- (unnamed, ID 5021027)
- (unnamed, ID 5450003)
- (unnamed, ID 5450004)
- (unnamed, ID 5450005)
- (unnamed, ID 5450006)
- (unnamed, ID 5450007)
- (unnamed, ID 5450008)
- (unnamed, ID 5450009)
- (unnamed, ID 5450010)
- (unnamed, ID 5450011)
- (unnamed, ID 5450012)
- (unnamed, ID 5450013)
- (unnamed, ID 5451000)
Changed (175)
- Fall Store Permit
- Price:
0 NX→ 3,000 NX - Duration:
Permanent→ 90 days - On Sale:
No→ Yes - Description:
This special-edition coupon allows you to open an orange tree store in which you can list up to 24 items at once. Can be used in fields or the Free Market. Available for a limited time only. If you are attacked or killed by a monster, the store will close.→ This special-edition coupon allows you to open an orange tree store in which you can list up to 18 items at once. Can be used in fields or the Free Market. Available for a limited time only. If you are attacked or killed by a monster, the store will close.
- Price:
- Frieren Outfit Set (Ringlets) Coupon
- Name:
Set Up Tab 5-Slot Coupon→ Frieren Outfit Set (Ringlets) Coupon - Price:
100 NX→ 0 NX - On Sale:
Yes→ No - Description:
Double-click to expand your Set Up tab by 5 slots. You can have up to 150 slots.→ Double-click to receive a Frieren Outfit Set (Ringlets) Coupon.
- Name:
- Frieren Outfit Set (Sleep) Coupon
- Name:
Etc Tab 5-Slot Coupon→ Frieren Outfit Set (Sleep) Coupon - Price:
100 NX→ 0 NX - On Sale:
Yes→ No - Description:
Double-click to expand your Etc tab by 5 slots. You can have up to 150 slots.→ Double-click to receive a Frieren Outfit Set (Sleep) Coupon.
- Name:
- Frieren Outfit Set Coupon
- Name:
Use Tab 5-slot Coupon→ Frieren Outfit Set Coupon - Price:
100 NX→ 0 NX - On Sale:
Yes→ No - Description:
Double-click to expand your Use tab by 5 slots. You can have up to 150 slots.→ Double-click to receive a Frieren Outfit Set Coupon.
- Name:
- Mushroom House Elf
- Price:
100 NX→ 0 NX - Duration:
1 days→ 7 days - On Sale:
Yes→ No - Description:
Set up this special store in the Free Market, and an Elf, working as a Hired Merchant, will sell items for you, even when you're not logged in to the game. It will be automatically removed 24 hours after setup and must be set up again.→ Set up this special store in the Free Market, and an Elf, working as a Hired Merchant, will sell items for you, even when you're not logged in to the game. You can list up to 12 items at once, and the store will automatically shut down 24 hours after opening, requiring you to reopen it.
- Price:
- Orange Toy Hammer
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No - Description:
An orange toy hammer that can be equipped over any two-handed sword.→ An orange toy hammer that can be equipped over any weapon.
- Price:
- Plastic Slingshot
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No - Description:
A toy Plastic Slingshot that can be equipped over any bow.→ A toy Plastic Slingshot that can be equipped over any weapon.
- Price:
- Summer Store Permit
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No - Description:
This special-edition coupon allows you to open a sky-blue tree store in which you can list up to 24 items at once. Can be used in fields or the Free Market. Available for a limited time only. If you are attacked or killed by a monster, the store will close.→ This special-edition coupon allows you to open a sky-blue tree store in which you can list up to 18 items at once. Can be used in fields or the Free Market. Available for a limited time only. If you are attacked or killed by a monster, the store will close.
- Price:
- Yellow Spatula
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No - Description:
A spatula used for cooking that can be equipped over any wand or staff.→ A spatula used for cooking that can be equipped over any weapon.
- Price:
- Angel Halo
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Aqua Toy Shades
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Basic Wildcats Baseball Pants
- Price:
0 NX→ 800 NX - Duration:
Permanent→ 10 days - On Sale:
No→ Yes
- Price:
- Battle Scar
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Beige Double Coat
- Price:
0 NX→ 900 NX - Duration:
Permanent→ 10 days - On Sale:
No→ Yes
- Price:
- Beret
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Big Rabbit Feet
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Biker Bandana
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Black Air H's
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Black Baseball Cleats
- Price:
0 NX→ 800 NX - Duration:
Permanent→ 10 days - On Sale:
No→ Yes
- Price:
- Black Dress Shoes
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Black Hat
- Price:
0 NX→ 3,200 NX - On Sale:
No→ Yes - Description:
Only these pets can equip this cute hat: Brown Kitty, Black Kitty, Brown Puppy, Pink Bunny, White Bunny, Mini Kargo, Husky, Black Pig, Panda, Dino Boy and Dino Girl.→ Only these pets can equip this cute hat: Brown Kitty, Black Kitty, Brown Puppy, Pink Bunny, White Bunny, Black Pig
- Price:
- Black Leather Boots
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Black Sunglasses
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Bleh
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Blue Cap
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Blue Disco Pants
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Blue G-Wing Jetpack
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Blue Picnic Hat
- Price:
0 NX→ 900 NX - Duration:
Permanent→ 10 days - On Sale:
No→ Yes
- Price:
- Blue Pre-School Hat
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Blue Swimming Suit
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Blue Tiny Swim Shorts
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Brown Flight Headgear
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Bubbling Slippers
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Bunny Costume
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Bunny Slippers
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Cargo Pants
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Censor
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Dark Rider
- Price:
0 NX→ 900 NX - Duration:
Permanent→ 10 days - On Sale:
No→ Yes
- Price:
- Detective Hat
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Fashionable Hat
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Flaming
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Frameless Glasses
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Goggled Black Cap
- Price:
0 NX→ 900 NX - Duration:
Permanent→ 10 days - On Sale:
No→ Yes
- Price:
- Goo Goo
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Green Picnicwear
- Price:
0 NX→ 1,100 NX - Duration:
Permanent→ 10 days - On Sale:
No→ Yes
- Price:
- Green Skull Overall
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Green Striped Trainer
- Price:
0 NX→ 1,000 NX - Duration:
Permanent→ 10 days - On Sale:
No→ Yes
- Price:
- Green Tie Casual Suit
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Hawaiian Skirt
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
- Hip Hop Jeans
- Price:
100 NX→ 0 NX - Duration:
90 days→ Permanent - On Sale:
Yes→ No
- Price:
+ 125 more changed entries not listed here. They're in the full diff file.
Game Text (+4,461 −245 ~49)
Text the game shows you (messages, labels, tooltips, NPC and pet lines) that was added, removed or reworded, read directly from the game client and its text files.
Added (4,461)
- "Talk"... is that good enough?
- %d NX
- %s %s %s! Congrats!
- %s %s [%s]! Congrats!
- %s : got a(n)
- %s is not accepting visitors.
- %s's store
- %s, Tone: %s, Chroma: %s, Brightness: %s
- (scratching) Whoa? What did you just say? I didn't hear you~
- (Totally ignoring the master)
- *Boo hoo*
- *embarassed* Praaaahhh~
- *Flop* Like this?
- *hands you a mint*
- *Sniff sniff...
- *Sniff, sniff*
- *Sniff, sniff* Please love me.
- *ugggghhhh* There it is!
- *YAWN* I think I'm ready for bed.
- *yawn* So tired...
- *yawns* Why not?
- - NPC
- ... (duh!..)
- ... (gobble...)
- ... (wheezing)...
- ... confused...
- ... I'll be nice.
- ... uh huh...
- ... WEEEKKKKK ...
- .....Yeti didn't hear squat~
- ...? BEEP BEEP?
- ...? KROWL?
- ...my love for you melts with each tear...
- ...No, master. BEEP BEEP.
- ...Uh... what?
- ...you were talking to me, ru?
- A chickadee can follow that one. Too easy!
- A comb wouldn't help you.
- A fine meal, indeed!
- A human customer... how delightful.
- A little bit boring... Pruuut~
- A little bit boring...Pruuut~
- A little push...
- A meal fit for a ruffian. Take it away!
- A mistake on my part, I'm sorry.
- A name in a book is a name somebody wrote down on purpose.
- A refreshing juice in a comfortable chair...
- A revered pet like me shouldn't waste time sleeping.
- A snack to show your appreciation would be nice
- A talking Turkey? Wake up--you're dreaming.
+ 4,411 more added entries not listed here. They're in the full diff file.
Removed (245)
- 3rd Job - Bowman Instructor
- 3rd Job - Magician Instructor
- 3rd Job - Thief Instructor
- 3rd Job - Warrior Instructor
- Adobis
- Agatha
- Ahh... it's cold here... but I can't be stopped!!
- Aileen
- Alcaster
- Ali
- Amon
- An old friend of mine is suddenly nowhere to be found... I wonder how she's doing these days...
- Anything I can do to help? Hope you enjoy the trip.
- Apparently there is an unfathomably powerful monster inside Zakum.
- Arec
- Armor Seller
- Arrgh... WHERE DID MY MEN GO?!?!
- Assistant Hair Stylist
- Aura
- Barun
- Because of an accident, all my men have been separated and spread out everywhere. I hope they're alright.
- By any chance, are you interested in trading items with me?
- Can anyone pass my test...?
- Cash Trade
- Completed on %d/%d/%d at %02d:00
- Completed on %s at %02d:00
- Corporal Easy
- Corporal Wilson
- Crewmember
- Dermatologist
- Did Omok Piece: Pig help you in any way, shape, or form? Anyway, that assistant of Spiruna... is she doing alright? If you ever see her again, then please say hi to her for me.
- Did you get The Second Piece of an Ancient Scroll to Master Sergeant Fox? Do I need anything? Well, not for now. But come see me later, alright?
- Did you get the The First Piece of an Ancient Scroll to Master Sergeant Fox? Do I want anything? Well, not for now. But come talk to me later, okay? I may have something for you by then.
- Disrupt the game while chasing around
- Do you have the free pass by any chance? If so, then let's go to Florina Beach right this minute!
- Do you want plastic surgery? Let me help you out then...
- Do you want to be a more powerful warrior than you ever were?
- Do you want to form a guild?
- Do you want to know about the latest trends in hairstyle? I'll do it for you!
- Doctor Assistant
- Does anyone want to try the Zakum Quest?
- Don't even think about entering here... it's not some place where anyone can just waltz in...
- Don't worry, my storage is safe and secure.
- Don't you need some food for your pet?
- Don't you want to head off to Florina Beach?
- Dungeon Guide
- Edel the Fairy
- Eh...?? I don't think this is where I was supposed to land...
- El Nath Magic Spot
- Elma the Housekeeper
+ 195 more removed entries not listed here. They're in the full diff file.
Changed (49)
Alert! Unusual activity detected. Gifting and item trading have been temporarily blocked to protect your valuable items. It will be available again starting %02d/%02d.
Alert! Unusual activity detected. Gifting and item trading have been temporarily blocked to protect your valuable items. It will be available again starting %s.When trading mesos, beward of fraud. Exchanging in-game assets or services for cash, gift cards or physical goods violates the EULA and may result in a permanent ban. Resulting losses cannot be restored. Please be aware that a 5% fee will be deducted from meso transactions.
When trading mesos, beware of fraud. Exchanging in-game assets or services for cash, gift cards or physical goods violates the EULA and may result in a permanent ban. Resulting losses cannot be restored. Please be aware that a 5% fee will be deducted from meso transactions.The store can only be opened in the Free Market.
The Store can only be opened in fields or the Free Market.Usable From: %d/%d/%04d %02d:%02d UTC
Usable From: %s UTCUsable Until: %d/%d/%04d %02d:%02d UTC
Usable Until: %s UTCSeal expires on %d/%d/%04d %02d:%02d UTC.
Seal expires on %s UTC.Effects Last Until: %d/%d/%04d %02d:%02d UTC
Effects Last Until: %s UTCWater of Life Dries Up: %d/%d/%04d %02d:%02d UTC
Water of Life Dries Up: %s UTC[Usable Command]
[Usable Commands]The server time has been changed to %d/%d/%04d %02d:%02d UTC.
The server time has been changed to %s UTC.You can log in after %s %d/%d %02d:%02d %s UTC.
You can log in after %s UTC.Chatting has been restricted for this account, because it has been found to have engaged in behaviors that go against the game policies. For details, see the Operation Policy, located at the bottom of the website. Chat Restriction Reason: Violation of the chatting policy. The restriction will be lifted after %d/%d/%d…
Chatting has been restricted for this account, because it has been found to have engaged in behaviors that go against the game policies. Chat Restriction Reason: Inappropriate or prohibited chat behavior. The restriction will be lifted after %s.%s This item will be sealed until %d/%d/%04d %02d:%02d UTC Once sealed, it will not be unsealed until the date passes. Are you sure?
%s This item will be sealed until %s UTC Once sealed, it will not be unsealed until the date passes. Are you sure?%s This will extend the item seal until %d/%d/%04d %02d:%02d UTC. Do you want to proceed?
%s This will extend the item seal until %s UTC. Do you want to proceed?The Expand Range of Motion skill has been added to %s's list of skills.
The Expanded Auto Move skill has been added to %s's list of skills.The Auto-Pickup Skill has been added to %s's list of skills.
The Auto Move Skill has been added to %s's list of skills.The HP Recharge Skill has been added to %s's list of skills.
The Auto HP Potion Skill has been added to %s's list of skills.The MP Recharge Skill has been added to %s's list of skills.
The Auto MP Potion Skill has been added to %s's list of skills.Sale Dates: %04d/%02d/%02d - %04d/%02d/%02d
Sale Dates: %s - %sSale Times: %04d/%02d/%02d %02d:00 - %02d:00
Sale Times: %s %02d:00 - %02d:00From %2d/%2d/%4d (mm/dd/yyyy)
From %sto %2d/%2d/%4d (mm/dd/yyyy)
to %sThis item can be used starting %d/%d/%04d %02d:%02d UTC.
This item can be used starting %s UTC.You have not selected an item or achievement. Are you sure you still want to use it?
You have not selected an item. Are you sure you still want to use it?You cannot gift an item that has a level restriction.
Your level is too low to gift Cash items.%s's seal expires on %d/%d/%04d %02d:%02d UTC. You can extend the date if you use the timed seal item.
%s's seal expires on %s UTC. You can extend the date if you use the timed seal item.his item can be traded to other people even if purchased with NX.
ntradable even if purchased with NX.Expiration Date: %d/%d/%d %02d:%02d UTC
Expiration Date: %s UTC%s Expiration Date: %02d/%02d/%04d %d:%02d UTC
%s Expiration Date: %s UTCThis item has the Coloring Prism applied. Applied Range: %s Tone: %s, Chroma: %s, Brightness: %s
This item has the Palette applied. Applied Range: %s Tone: %s, Chroma: %s, Brightness: %sItem only valid until Year: %d, Month: %d, Day: %d. After that, the item will disappear.
Item only valid until %s. After that, the item will disappear.Available Starting: %d/%d/%04d %02d:%02d UTC
Available Starting: %s UTCUntil: %d/%d/%04d %02d:%02d UTC
Until: %s UTCBecause of your report, %s was placed in jail on %4d %2d/%2d at %2d:%2d.
Because of your report, %s was placed in jail on %s.You can't sell the name in the New Name Auction until %2d/%2d/%d %2d:%2d for failing the Lie Detector input.
You can't sell the name in the New Name Auction until %s for failing the Lie Detector input.Event Period: %d/%d/%d (%s) %d:%d %s - %d/%d/%d (%s) %d:%d %s
Event Period: %s - %sAfter %d/%d/%d
After %sYou can't drop items and Mesos, trade with other players (including Auction House and Meso Market), or do Cash Shop gifting or use Megaphones until %d/%d/%d %d:%d, either because this is a new account or because you purchased a restricted item with NX after charging NX for the first time. You can still use the NPC sho…
You can't drop items and Mesos, trade with other players (including Auction House and Meso Market), or do Cash Shop gifting or use Megaphones until %s, either because this is a new account or because you purchased a restricted item with NX after charging NX for the first time. You can still use the NPC shop even when…If you purchase this item after charging your NX credit for the first time, you will not be able to trade items with other players or drop items until %d/%d/%d %d:%d. You can still use the NPC shop during the trade restriction. Are you sure you'd like to proceed with the purchase?
If you purchase this item after charging your NX credit for the first time, you will not be able to trade items with other players or drop items until %s. You can still use the NPC shop during the trade restriction. Are you sure you'd like to proceed with the purchase?I'm the town carpenter. Woodworking is a well-developed craft here in Henesys.
I'm the town carpenter. Woodcrafting is a well-developed craft here in Henesys.Oh? If it isn't my apprentice, 0. Are you putting your woodworking skills to good use?
Oh? If it isn't my apprentice, 0. Are you putting your woodcrafting skills to good use?Hmm... I wonder...
Have you been making use of the camps I've set up throughout the Hollow?I need to recalibrate my equipment. The ambient magic is interfering with the sensors.
This place in unlike any I've explored before!Woodworking Station
Woodcrafting StationDo you need the GM buff items?
Do you need any help related to Manager activities?Traditional layout using the Ins/Del/Home cluster for Quickslots.
Traditional layout using Arrow keys for movement and the Ins/Del/Home cluster for Quickslots.Standard layout with Quickslots mapped to QWER and 1-4.
Action-game layout using WASD for movement and QERT / ZXCV for Quickslots.Compact Style
Compact Classic StyleLaptop-optimized layout that removes dependency on Ins/Del/Home cluster keys.
Laptop-friendly layout using Arrow keys for movement without the Ins/Del/Home cluster.
How to read this: entries are matched by the game's own IDs, so a renamed item shows as changed, not as removed and added. Values are shown exactly as the files hold them ("none" means the field was empty). Names link to our database page when the entry is live in Classic World; test-only, hidden or removed entries are plain text. Program code changed too (3,423 functions added, 2,195 changed, 865 removed), but code isn't readable as game data, so it isn't listed. Server-side data like drop rates never appears here.
FAQ
What changed in the Closed Online Test 2 → Founders Access · Oct 5 build?
Comparing the two clients entry by entry: skills: 70 removed, 62 changed; monsters: 2 added, 97 removed, 62 changed; maps: 6 added, 127 removed, 111 changed; quests: 53 added, 59 removed, 249 changed; equipment items: 4 added, 14 changed; items: 305 added, 87 changed; scrolls: 28 changed; crafting recipes: 11 changed; hair/face styles: 52 added, 1 changed; Cash Shop items: 2,373 added, 13 removed, 175 changed; game text lines: 4,461 added, 245 removed, 49 changed. In total 7,256 added, 611 removed and 849 changed.
Which builds are compared?
COT2 patch (321d2f36) (archived Aug 11, 2026) against Founders Access launch (008afa8c) (archived Oct 5, 2026), both read from the game client files.
Does this include drop rate changes?
No. Drop tables, event switches and spawn timers live on Nexon's servers, not in the client, so a client comparison can't see them.
All builds: game data changelog · Official notes: Classic World patch history · Skills: skill changes