No game-data entries changed between Founders Access launch (008afa8c) and Founders Access patch (3b176a48). Items, monsters, maps, quests and skills are identical; only the program code differs.
How to read this: entries are matched by the game's own IDs, so a renamed item shows as changed, not as removed and added. Values are shown exactly as the files hold them ("none" means the field was empty). Names link to our database page when the entry is live in Classic World; test-only, hidden or removed entries are plain text. Program code changed too (0 functions added, 1 changed, 0 removed), but code isn't readable as game data, so it isn't listed. Server-side data like drop rates never appears here.
FAQ
What changed in the Founders Access patch · Oct 6 build?
No game-data entries changed between these two clients. Only the program code differs (1 functions changed, 0 added), and code isn't readable as game data.
Which builds are compared?
Founders Access launch (008afa8c) (archived Oct 5, 2026) against Founders Access patch (3b176a48) (archived Oct 6, 2026), both read from the game client files.
Does this include drop rate changes?
No. Drop tables, event switches and spawn timers live on Nexon's servers, not in the client, so a client comparison can't see them.
All builds: game data changelog · Official notes: Classic World patch history · Skills: skill changes