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Founders Access patch · Oct 8: What Changed in the Game Files

Between Founders Access patch (3b176a48) and Founders Access patch (71eb67bc), the Classic World game files changed like this: item: 1 changed. That's 0 added, 0 removed and 1 changed entry.

Items (~1)

Changed (1)

  • CoconutType: Etc
    • Sell Price: 145 mesos → 10 mesos

How to read this: entries are matched by the game's own IDs, so a renamed item shows as changed, not as removed and added. Values are shown exactly as the files hold them ("none" means the field was empty). Names link to our database page when the entry is live in Classic World; test-only, hidden or removed entries are plain text. Program code changed too (0 functions added, 1 changed, 0 removed), but code isn't readable as game data, so it isn't listed. Server-side data like drop rates never appears here.

FAQ

What changed in the Founders Access patch · Oct 8 build?

Comparing the two clients entry by entry: item: 1 changed. In total 0 added, 0 removed and 1 changed.

Which builds are compared?

Founders Access patch (3b176a48) (archived Oct 6, 2026) against Founders Access patch (71eb67bc) (archived Oct 8, 2026), both read from the game client files.

Does this include drop rate changes?

No. Drop tables, event switches and spawn timers live on Nexon's servers, not in the client, so a client comparison can't see them.

All builds: game data changelog · Official notes: Classic World patch history · Skills: skill changes

Game data: MapleStory Classic World client files, 3b176a48 vs 71eb67bc [datamine] (snapshot 17dc5dc14c). Names and game content © Nexon, used for informational purposes.