Super Stirge is a level 200 monster with 9,999 HP that gives 0 EXP. Most common on B1 <Area 2>.
Stats
| Level | 200 | EXP | 0 |
|---|---|---|---|
| HP | 9,999 | MP | — |
| Weapon attack | 1 | Weapon defense | 999 |
| Magic attack | 1 | Magic defense | 999 |
| Accuracy | 999 | Avoidability | 999 |
| Knockback | 9999 | EXP per HP | 0.000 |
| Weak to | None | Resists | None |
Monsters above your level are harder to hit. See accuracy and hit rate.
Is Super Stirge right for your level?
The main thing that changes with your level is whether you can hit it. Each level the monster has over you scales your accuracy down. Accuracy you need for a 100% hit rate (your total ACC from the stat window, gear and skills included):
| Your level | 192 | 196 | 200 | 204 | 208 |
|---|---|---|---|---|---|
| ACC needed | 2998 | 2998 | 2998 |
Calculated with the Classic accuracy formula (see accuracy and hit rate), which reproduces published in-game examples exactly. It hits for 1 weapon attack and 1 magic attack, so check your HP and defense too.
Where to find Super Stirge
| Map | Area | Spawns |
|---|---|---|
| B1 <Area 2> | Line 3 Construction Site | 12 |
| B3 <Area 1> | Line 3 Construction Site | 4 |
Respawn
The game files list a respawn timer of 1 s on B1 <Area 2>.
Drops
Drop tables and rates are calculated on Nexon's servers and are not in the game files. We'll list what our team sees drop, with the number of kills, as we log it.
Similar-level monsters
| Monster | Level | EXP | EXP per HP |
|---|---|---|---|
| Super Jr. Necki | 200 | 0 | 0.000 |
| Super Slime | 200 | 0 | 0.000 |
| Super Ribbon Pig | 200 | 0 | 0.000 |
Frequently asked questions
What level is Super Stirge in MapleStory Classic World?
Super Stirge is level 200, with 9,999 HP, and gives 0 EXP per kill.
Where can I find Super Stirge?
Super Stirge spawns on 2 maps. The most on one map: B1 <Area 2> (12).
What is Super Stirge weak to?
Super Stirge has no elemental weakness.
How much EXP per HP does Super Stirge give?
0.000 EXP per HP point, #4 of 4 monsters within 5 levels of it. That measures EXP per damage dealt only; spawn density, travel time, crowding, your accuracy and your class damage decide whether it is actually a good place to train.
