Classic World launches with three jump-quest chains on Victoria Island: Shumi's Kerning City subway runs (Lv. 35, best payout: 10,000 mesos), Sabitrama's Forest of Patience (Lv. 25, then Lv. 50 for a Star Rock) and John's Deep Forest of Patience (Lv. 65, ends with Pink-Flowered Earrings). Pet-Walking Road in Henesys is a jump map with no quest attached. Two GM events also use jump maps on set dates.
Quick answer: Lv. 25: Sabitrama in Sleepywood (Forest of Patience, entered through Shane in Ellinia). Lv. 35: Shumi in Kerning City (subway Construction Site B1 to B3). Lv. 50: Sabitrama's second run for a Star Rock. Lv. 65: John in Lith Harbor (Deep Forest of Patience, three runs).
All jump quests at a glance
| Jump quest | Start NPC | Level | Steps | Best reward |
|---|---|---|---|---|
| Forest of Patience | Sabitrama, Sleepywood | 25, then 50 | 5 maps | Star Rock (second run) |
| Shumi's subway runs | Shumi, Kerning City | 35 | 3 floors (B1 to B3) | 10,000 mesos + 30 Mana Elixirs |
| Deep Forest of Patience | John, Lith Harbor | 65 | 7 maps | Pink-Flowered Earrings |
| Pet-Walking Road | Portal in Henesys Park | Any | 1 map | No quest |
Levels, items, EXP and mesos below are from the Classic World v1.0.0 game data. Fame isn't in the game data, so every fame number is community-reported, and so are the map rules.
Sabitrama's Forest of Patience (Lv. 25 and 50)
Start: Sabitrama in Sleepywood. Entrance: Shane in Ellinia. The Forest of Patience maps return you to Ellinia; community references list five steps.
| Quest | Lv | Bring back | Reward |
|---|---|---|---|
| Sabitrama and the Diet Medicine | 25 | 1 Pink Anthurium | 3,060 EXP (≈6.5% of level 25), 804 mesos, +1 fame (community-reported), Overall Armor DEF Scroll (Intermediate or Greater, 50/50) |
| Sabitrama's Anti-Aging Medicine | 50 | 1 Double-Rooted Red Ginseng | 12,900 EXP (≈1.8% of level 50), 1,579 mesos, +2 fame (community-reported), Star Rock |
Shane's fee. Shane charges an entrance fee until you finish the first quest. The Diet Medicine quest text says that from then on you can enter the Forest of Patience without paying Shane.
Why the Star Rock matters. Reawakening the Gladius, the level 50 step of Manji's Old Gladius chain (from Chrishrama), asks for one, and the Anti-Aging Medicine is the only quest in the game data that rewards it. Community sources add that Arwen the Fairy in Ellinia also trades Star Rocks, so the second run is optional if the rock is all you want.
Map rules (per community sources): no Haste or other movement skills except on Step 3, no summoning bags, no Teleport Rock, and Speed and Jump set to default.
Shumi's subway jump quests (Lv. 35)
Start: Shumi in Kerning City. The runs go down through the Kerning City Subway Construction Site, floors B1, B2 and B3, and each floor ends at a Subway Depot.
| Quest | Lv | Bring back | Reward |
|---|---|---|---|
| Shumi's Lost Coin | 35 | Shumi's Coin | 6,720 EXP (≈3.9% of level 35), 1,111 mesos, +1 fame (community-reported), a bundle of return scrolls (5 Nearest Town plus 3 each to Lith Harbor, Ellinia, Perion, Henesys, Kerning City and Sleepywood) |
| Shumi's Lost Roll of Cash | 35 | Shumi's Roll of Cash | 6,720 EXP, 1,111 mesos, +2 fame (community-reported), 30 Blue Potions |
| Shumi's Lost Sack of Cash | 35 | Shumi's Sack of Cash | 6,720 EXP, 10,000 mesos, +3 fame (community-reported), 30 Mana Elixirs |
That's 20,160 EXP and 12,222 mesos for the set (plus +6 fame, community-reported). The 10,000-meso sack is the biggest single meso reward of any quest in the game data (next best: 7,020 from Special Taste of Florina Beach III); more in how to make mesos.
How to get in (per community sources): show a ticket at The Ticket Gate in the Subway Ticketing Booth. Each floor takes its own ticket. Community sources count 10 maps across the three floors and say each Subway Depot has a 99-minute timer before you're sent back to Kerning City.
Map rules (per community sources): no movement skills, no summoning bags, no Mystic Door, no Teleport Rock. Whether Haste works there is unconfirmed.
John's Deep Forest of Patience (Lv. 65)
Start: John in Lith Harbor. The Deep Forest of Patience maps return you to Sleepywood; community references list seven steps. The quest text says the Mysterious Statue takes you to the flowers, and the game data places the Mysterious Statue in Sleepywood.
| Quest | Lv | Bring back | Reward |
|---|---|---|---|
| John's Pink Flower Basket | 65 | 10 Pink Viola | 25,900 EXP (≈1.6% of level 65), 2,032 mesos, +1 fame (community-reported), 30 Screws |
| John's Present | 65 | 20 Blue Viola | 25,900 EXP, 2,032 mesos, +1 fame (community-reported), gloves for your class (Beginner: Work Gloves, Warrior: Dark Clench, Magician: Dark Manute, Bowman: Dark Garner, Thief: Steel Pow) |
| John's Last Present | 65 | 30 White Viola | 25,900 EXP, 2,032 mesos, +3 fame (community-reported), Pink-Flowered Earrings |
Pink-Flowered Earrings are a level 60 earring with +44 Magic Defense, +5% crit damage and 5 upgrade slots, wearable by any class and gender. It's the jump quest to plan around.
Watch out for old guides. Community sources note all three runs now start at level 65, up from 45 before launch. Closed-test guides that say 45 are out of date.
Map rules (per community sources): no Haste or other movement skills, no summoning bags, no Teleport Rock, and Speed and Jump set to default.
Pet-Walking Road (any level)
An obstacle course off Henesys Park, built for the pet trainers' quests. There's no jump-quest reward, but it's free practice. Community sources say movement skills like Haste are blocked there.
GM event jump maps
Nexon runs GM events through Paul at Lith Harbor. Winning one gives a Scroll of Secrets, which turns into a Magic Box with a random prize. You can't enter if you already own a Scroll of Secrets or joined a GM event in the past 24 hours.
| Date (UTC) | Event | Rules |
|---|---|---|
| October 22, 2026, 12:00 to 2:00 AM | Physical fitness jump quest, 15 minutes | Movement and jump set to default, Haste and Teleport disabled, consumables have no effect |
| December 19, 2026, 12:00 to 2:00 AM | Three-stage ladder and portal climb, 6 minutes | Movement and jump set to default, Haste and Teleport disabled; wrong portals can send you back to the start |
Every participant gets an Event Trophy.
Tips for jump quests
- Do them at the level they open. The rewards are fixed, and on the Forest of Patience maps Speed and Jump are reset anyway, so out-leveling them doesn't make the jumps easier.
- Change channel if a map is crowded. Other players make it harder to see the platforms.