Home › Classes › Magician › Fire/Poison Wizard

Fire/Poison Wizard: Magician 2nd Job

Fire/Poison Wizard is one of the 3 Magician 2nd jobs in MapleStory Classic World. You pick it at level 30 from Grendel the Really Old in Ellinia after the Dark Marble test. It has 6 skills (140 SP to max them all) and uses wands and staves. Full build, AP and gear: our Fire/Poison Wizard guide.

Job advancement

  1. Reach level 30 and talk to Grendel the Really Old in Ellinia to start The Magician's Next Journey.
  2. Take the letter to the Magician Job Instructor at The Forest North of Ellinia.
  3. Enter the test map and collect 30 Dark Marbles, then trade them for The Proof of a Hero.
  4. Bring it back to Grendel the Really Old and choose Fire/Poison Wizard.

Step by step for every class: 2nd job advancement quests. Choosing between paths: job advancement guide.

Fire/Poison Wizard skills

All 6 Fire/Poison Wizard skills in the Classic World skill data, with what each one does at its max level. Click a skill for every level.

SkillMaxNeedsAt max level
MP EaterPassive20–For every attack, 50% success rate, absorb 50% of the enemy's Max MP
MeditationActive20MP Eater 3MP -25; Party's Magic Attack +25 for 300 sec
TeleportActive20–MP -15; Teleport, with 150 in distance
SlowActive20Teleport 5MP -8; Enemy Speed -30, Evasion -5 for 20 sec
Fire ArrowActive30–MP -28; Basic Attack 180, Mastery level 10; Deals 50 Basic Attack over 3 sec
Poison BreathActive30–MP -40; Basic Attack 80, Mastery level 10; 75% success rate, deals 40 Basic Attack over 5 sec

Maxing everything takes 140 SP. Stats are the game's own text for the top level; some fields (range, duration) are raw game values.

Weapons

Wands and staves. Spell speed ignores weapon speed, so the class guides say to take the highest Magic Attack you can equip. Weapon picks by level are in the Fire/Poison Wizard guide and best early weapons by class.

SP order

Default order in our F/P Wizard guide (levels 30–70)

LevelsSpend
30Teleport 1
31–40Max Fire Arrow (30)
41–50Max Poison Breath (30)
51–58MP Eater 4, max Meditation (20)
59–64Max MP Eater (20), Teleport 3
65–70Max Teleport (20), Slow 1

The guide's variation: Poison Breath first only if you reliably hit 3+ mobs per cast.

This is a summary of the order in Fire/Poison Wizard Guide for MapleStory Classic World: Skills, SP Build, AP and Gear, which is based on community builds and explains the reasoning and the alternatives. It's a recommendation, not a rule. Try your own order in the skill planner.

Other Magician 2nd jobs

Fire/Poison Wizard guides

FAQ

When can you become a Fire/Poison Wizard in Classic World?

At level 30. Grendel the Really Old in Ellinia starts the 2nd job chain; you collect 30 Dark Marbles in the Magician Job Instructor's test (The Forest North of Ellinia), bring The Proof of a Hero back and choose Fire/Poison Wizard.

What weapons does a Fire/Poison Wizard use?

Wands and staves. Spell speed ignores weapon speed, so the class guides say to take the highest Magic Attack you can equip.

How many SP does it take to max every Fire/Poison Wizard skill?

140 SP across 6 skills (MP Eater 20, Meditation 20, Teleport 20, Slow 20, Fire Arrow 30, Poison Breath 30). Our class guides count 121 SP from the advancement to level 70, so something is still unfinished at 70.

Is there a 3rd job after Fire/Poison Wizard?

Not yet. Classic World launched with 1st and 2nd job only, so Fire/Poison Wizard is your job for now. Nexon hasn't given a date for 3rd job.

Can I plan a Fire/Poison Wizard build before spending SP?

Yes. Our skill planner has the Fire/Poison Wizard skill tree with every level's stats and prerequisites, and you can share the build as a link.

More: is there 3rd job? · all skills · skill changes since the test · skill planner

Skills, quests and NPCs: MapleStory Classic World v1.0.0 game files [datamine]. SP order: summarised from our Fire/Poison Wizard guide, which lists its own sources. Names and game content © Nexon, used for informational purposes.